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rpd:changelog [2017/08/10 17:57] deaddie44rpd:changelog [2022/11/20 00:17] (current) mike
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 ====== Remixed Pixel Dungeon Changelog ====== ====== Remixed Pixel Dungeon Changelog ======
 +
 +Remixed Dungeon [[https://app.bitrise.io/app/e26fee6867be46dc/build/a7d7ffa3-b3ef-4ff1-845c-9e035c8dba42/artifact/3be518ac2a930eb4/p/091f69bd851935abb6873ec1dd8fbe3a|31.1.fix.22]] is out!
 +
 +Gameplay:
 +  * New Customizations (known before as Challenges yet include Facilitations too now)!
 +  * New Spider kind!
 +  * Psi-Spider now will buff other spiders instead of debuffing Hero.
 +Gfx:
 +  * New Spiders sprites
 +  * Customizations now have icons
 +  * Pseudo3d dungeon view complete for main game (but not for mods)
 +Translations:
 +  * Improved Greek (by Aeonius), Portuguese (by MCdanielkiller) and French (by Corvus06) Translations
 +Modding:
 +  * Mods now able to run scripts on InterlevelScene phase
 +  * Better errors reporting:
 +    * Merged Java & Lua stacktrace in report
 +    * More details about Lua state (thanks to excellent StackTracePlus library)
 +  * Mods now able to assign pseudo3d tile set to level using tiles_xyz level attribute
 +  * Lot of other stuff
 +Misc:
 +  * Lot of bugfix and optimizations
 +
 +Remixed Dungeon available to download from Google Play: [[https://play.google.com/store/apps/details?id=com.nyrds.pixeldungeon.ml|Google Play]]
 +
 +
 +
 +[[https://app.bitrise.io/artifact/72530866/p/ddcf5e822c1fd394fde308b55a46fa89|remix.30.0.fix.6]]
 +
 + * Gameplay:
 +  * Abilities for everyone!
 +  * Inn is opened now!
 + * Bugs fixed
 +
 +[[https://app.bitrise.io/artifact/61791286/p/a36bce8b9b8a3fef84d913a136bebddb|remix.29.6.fix.5]]
 +
 + * Gameplay:
 +   * Additional actions to perform on mobs!
 + * Modding:
 +   * Item actors!
 +   * Special weapon properties!
 +   * More uncategorized stuff!
 + * Bugs fixed
 +
 +[[https://app.bitrise.io/artifact/50752492/p/5f1f54d6636ed95e05bc43f26e12f195|29.5.fix.5]]
 +
 +  * Gameplay:
 +    * Rogue abilities!
 +  * Modding:
 +    * Custom Armor!
 +  * Bugs fixed
 +
 +
 +[[https://app.bitrise.io/artifact/39437547/p/5556117e9120fded5b4ca4579b1178b7|29.4.fix.8]]
 +
 +  * Gameplay:
 +    * Dual Wielding!
 +  * Modding:
 +    * Custom Weapons!
 +  * Bugs fixed
 +
 +
 +[[https://app.bitrise.io/artifact/32440359/p/92853406d8ad41db8c98912829eb9ade|29.3.fix.43]]
 +
 +  * Game Mechanics:
 +   * Town renovation!
 +   * Warrior special abilities!
 +   * Heroes hunger reduced
 +   * Necromancer Possess spell
 +   * Rogue Cloak ability
 +   * New Badges
 +   * Shields!
 +   * New challenges:
 +    * Forbidden Runes
 +    * Pacifism
 +  * Modding:
 +    * Custom scriptable Buffs
 +    * Custom gfx
 +    * Moddable item spawn rate
 +    * Custom Artifacts
 +    * Custom Shields!
 +  * Translations:
 +   * Hungarian translation added
 +
 +
 +[[https://app.bitrise.io/artifact/13941542/p/60cc96a076a42d85a2fae4ccf7b7aab0|remix.28.5.fix.3.2]]
 +
 +Modding:
 +  * Moddable AI for Mobs and NPCs
 +Town:
 +  * Church now open to believers
 +  * Town shop was renovated
 +Game Mechanics:
 +  * Trade UI improved
 +  * Portals can be used multiple times
 +
 +
 +
 +[[https://app.bitrise.io/artifact/10635831/p/67be9c1ad4255f5765c27d7fe76cdfbb|remix.28.4.fix.3.4]]
 +
 +Hero weapons now visible in game!
 +
 +
 +[[https://app.bitrise.io/artifact/8127028/p/d4d06ff52eeceaa6c9b92cecd3e2df86|remix.28.3.fix.18]]
 +
 +[[https://app.bitrise.io/artifact/8127031/p/a71b27630bf31f6635888858e51c12cd|remix.retro.28.3.fix.18]]
 +
 +New Necromancer abilities:
 +
 +  * Dark Sacrifice
 +  * Exhumation
 +  * Raise Dead
 +  * Fried, Frozen, Rotten and Raw Fish
 + 
 +Modding:
 +
 +  * Moddable Spells
 +  * Moddable Items
 +
 +
 +[[https://www.bitrise.io/artifact/6044669/p/a529236e7a7865b1e1b126a4417707ce|remix.28.2]]
 +
 +Gui refactoring: 
 +
 +  * Quickslots quantity limited only by screen width 
 +  * Spells and abilities can be placed in quickslots 
 +  * Handedness option 
 +
 +Gameplay stuff:
 +  * Move time limit now persist in game state 
 +  * Realtime!(still very experimental) mode now available and persistent per game session
 +
 +[[https://www.bitrise.io/artifact/5398591/p/f847c232b3046921cab7bae1448f29e2|remix.28.1.fix.4]]:
 +  * Big renovation of Town 
 +  * Lots of gfx improvements and fixes 
 +  * New darts and arrows 
 +  * Now all mobs (except undead) will regenerate 
 +  * Now strength will provide additional damage bonus for all classes 
 +  * Fortune Teller now owns a Cat 
 +  * Gnoll tomahawk will not break when thrown at a target
 +
 +[[https://drive.google.com/uc?export=download&id=1HFUU4BbXpQbcIutJBLc7RmxqzSMF0mhU|remix.28.fix.1]]:
 +
 +[[https://drive.google.com/uc?export=download&id=1DY4NBrmP5NxIh8QCVVBRaZ9zyiQrVNwg|remix.retro.28.fix.1]]: (For older devices (Android 2.3+))
 +
 +  * New Hero - Gnoll
 +  * The damage of magic wands in melee now depends on level of Hero magic skill
 +  * For each Hero, no more than one result will be displayed on the highscores board
 +  * Auto-sync with Google PlayGames is disabled (You can synchronize manually)
 +  * A large update of the Brazilian-Portuguese translation
 +  * New hero class options for modding: forbiddenActions, friendlyMobs
 +  * New language added: Malay language
 +
 +[[https://drive.google.com/uc?export=download&id=1hiTC5uJnA4L91MTsDq8bUxtE7jZQfEy0|remix.27.4.fix.2]]:
 +
 +[[https://drive.google.com/uc?export=download&id=1b8-E0IxXg8HsYliPVp7yCBkMd6xdg4g9|remix.retro.27.4.fix.2]]: (For older devices (Android 2.3+))
 +
 +  * Rebranding to Remixed Dungeon 
 +  * Necrotism - new Necromancer Class Armor ability 
 +  * New Badge to discover 
 +  * Class Armor ability now consume Mana instead of HP 
 +  * Chaos items now lose enchantment on degrade 
 +  * Psi-Spiders now can cast only Blindness, Slow and Weakness spells
 +
 +
 +[[https://drive.google.com/uc?export=download&id=1RBAfDJFpurpCoTYtv2RJEu2nUPJZQ3V1|remix.27.3.fix.2]]: (Released to Google Play 22.11.2017)
 +
 +[[https://drive.google.com/uc?export=download&id=15CwTA8t1mKzBxhhr0pZEuvs9I3iQwxxO|remix.retro.27.3.fix.2]]: (For older devices (Android 2.3+))
 +
 +  * New Item: Scroll of Summoning
 +  * Dewdrop is no longer has higher priority in loot heap. So if there is an item, lying above the dewdrop, said item will be collected first
 +  * Every single kind of container is now available at the town's shop
 +  * Goo can no longer drop the Ring of Stone Blood ( this item is only available through modding ), instead, player will be able to receive a random potion
 +  * The "Wing Gust" spell can only move characters, that can be moved (IsMovable)
 +  * Mobs can no longer spawn on the same spot with level objects
 +  * Necromancer's Robe is no longer set to a quick slot by default
 +  * Fixing the view distance randomizer
 +  * Fixing bug that caused boss level to spawn an elemental instead of a boss
 +  * The reward, player gets for watching an ad is now being processed on in-game tap
 +
 +
 +[[https://drive.google.com/uc?export=download&id=0BxDa1ket-nz7Tkw3ZEx6dDNnLTA|remix.27.2.fix.3]]: (Released to Google Play 22.10.2017)
 +
 +[[https://drive.google.com/uc?export=download&id=0BxDa1ket-nz7Q0dFeFJDYUtLZWM|remix.retro.27.2.fix.3]]: (For older devices (Android 2.3+))
 +
 +Game: 
 +  * Introducing spell system
 +  * Mage and Necromancer gets natural spell affinities. Those heroes are able to cast unique spells with no need for special items
 +  * Every character now posses a mana bar (including Necromancer)
 +  * Necromancer is no longer passively restores mana points for killing his enemies. This effect is now applied to a Necromancer robe (+1 mana on kill) and Bone Armor (+2 mana on kill), instead of summoning ability those items previously possessed
 +  * New hero attribute: Magic Level. The higher the Magic Level the more natural spells are unlocked for your hero and more powerful those spells might get
 +  * New item: Mana Potion
 +  * New item Tome of Knowledge.  An item that increases your Magic Level by 1
 +  * New item Spell Book.  This equipable item will allow you to cast a single spell on cost of mana and unlike the scrolls, this item will not expire no matter how much you use it
 +  * Class Armor is no longer requires health to cast it's special ability, it costs 1/3 of your maximum amount of mana instead
 +  * The “Wand of Magic Missiles” are no longer lootable from Crystals
 +  * From this point on, every level will have their “view distance” set randomly, so that player can encounter “dark” levels at every point of the game
 +  * Torches are now available at beginning and can be commonly found throughout the game
 +  * The “safe” (isSafe) levels are unaffected and will be always lit to a maximum extend
 +  * Damage from burning is scales with dungeon depth now
 +
 +Vanity Items: 
 +  * New Hat: Chaos Helmet 
 +
 +Mods: 
 +  * You can now add new attributes to your “iniHeroes” file: “maxSP” - sets a maximum amount of mana, that your character can posses. “startingSp” sets starting amount of mana for your character
 +  * Hero initialization also takes the “magicAffinity” attribute, which can be set to: “Elemental”, “Necromancy” or “Common” (“Common” means, that character can only use spells from the spell books)
 +  * New game object in mods – Trap. Unlike regular in-game trap, this object can be adjusted in several ways. You can set: the number of activations (uses), the target cell on which the trap's effect should trigger(target), and whatever you can or cannot active the trap by throwing item at it (activatedByItem) 
 +
 +
  
 [[https://drive.google.com/uc?export=download&id=0BxDa1ket-nz7ZVJMQjJxRzdEczA|remix.27.1.fix.1]]: (Released to Google Play 10.08.2017) [[https://drive.google.com/uc?export=download&id=0BxDa1ket-nz7ZVJMQjJxRzdEczA|remix.27.1.fix.1]]: (Released to Google Play 10.08.2017)
rpd/changelog.1502387867.txt.gz · Last modified: 2017/08/10 13:57 (external edit)