rpd:changelog
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rpd:changelog [2017/06/09 21:28] – mike | rpd:changelog [2021/05/18 19:41] – mike | ||
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====== Remixed Pixel Dungeon Changelog ====== | ====== Remixed Pixel Dungeon Changelog ====== | ||
- | [[https://drive.google.com/uc? | + | [[https://app.bitrise.io/artifact/ |
- | [[https:// | + | * Gameplay: |
+ | * Abilities for everyone! | ||
+ | * Inn is opened now! | ||
+ | * Bugs fixed | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | * Gameplay: | ||
+ | * Additional actions to perform on mobs! | ||
+ | * Modding: | ||
+ | * Item actors! | ||
+ | * Special weapon properties! | ||
+ | * More uncategorized stuff! | ||
+ | * Bugs fixed | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | * Gameplay: | ||
+ | * Rogue abilities! | ||
+ | * Modding: | ||
+ | * Custom Armor! | ||
+ | * Bugs fixed | ||
+ | |||
+ | |||
+ | [[https:// | ||
+ | |||
+ | * Gameplay: | ||
+ | * Dual Wielding! | ||
+ | * Modding: | ||
+ | * Custom Weapons! | ||
+ | * Bugs fixed | ||
+ | |||
+ | |||
+ | [[https:// | ||
+ | |||
+ | * Game Mechanics: | ||
+ | * Town renovation! | ||
+ | * Warrior special abilities! | ||
+ | * Heroes hunger reduced | ||
+ | * Necromancer Possess spell | ||
+ | * Rogue Cloak ability | ||
+ | * New Badges | ||
+ | * Shields! | ||
+ | * New challenges: | ||
+ | * Forbidden Runes | ||
+ | * Pacifism | ||
+ | * Modding: | ||
+ | * Custom scriptable Buffs | ||
+ | * Custom gfx | ||
+ | * Moddable item spawn rate | ||
+ | * Custom Artifacts | ||
+ | * Custom Shields! | ||
+ | * Translations: | ||
+ | * Hungarian translation added | ||
+ | |||
+ | |||
+ | [[https:// | ||
+ | |||
+ | Modding: | ||
+ | * Moddable AI for Mobs and NPCs | ||
+ | Town: | ||
+ | * Church now open to believers | ||
+ | * Town shop was renovated | ||
+ | Game Mechanics: | ||
+ | * Trade UI improved | ||
+ | * Portals can be used multiple times | ||
+ | |||
+ | |||
+ | |||
+ | [[https:// | ||
+ | |||
+ | Hero weapons now visible in game! | ||
+ | |||
+ | |||
+ | [[https:// | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | New Necromancer abilities: | ||
+ | |||
+ | * Dark Sacrifice | ||
+ | * Exhumation | ||
+ | * Raise Dead | ||
+ | * Fried, Frozen, Rotten and Raw Fish | ||
+ | |||
+ | Modding: | ||
+ | |||
+ | * Moddable Spells | ||
+ | * Moddable Items | ||
+ | |||
+ | |||
+ | [[https:// | ||
+ | |||
+ | Gui refactoring: | ||
+ | |||
+ | * Quickslots quantity limited only by screen width | ||
+ | * Spells and abilities can be placed in quickslots | ||
+ | * Handedness option | ||
+ | |||
+ | Gameplay stuff: | ||
+ | * Move time limit now persist in game state | ||
+ | * Realtime!(still very experimental) mode now available and persistent per game session | ||
+ | |||
+ | [[https:// | ||
+ | * Big renovation of Town | ||
+ | * Lots of gfx improvements and fixes | ||
+ | * New darts and arrows | ||
+ | * Now all mobs (except undead) will regenerate | ||
+ | * Now strength will provide additional damage bonus for all classes | ||
+ | * Fortune Teller now owns a Cat | ||
+ | * Gnoll tomahawk will not break when thrown at a target | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | * New Hero - Gnoll | ||
+ | * The damage of magic wands in melee now depends on level of Hero magic skill | ||
+ | * For each Hero, no more than one result will be displayed on the highscores board | ||
+ | * Auto-sync with Google PlayGames is disabled (You can synchronize manually) | ||
+ | * A large update of the Brazilian-Portuguese translation | ||
+ | * New hero class options for modding: forbiddenActions, | ||
+ | * New language added: Malay language | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | * Rebranding to Remixed Dungeon | ||
+ | * Necrotism - new Necromancer Class Armor ability | ||
+ | * New Badge to discover | ||
+ | * Class Armor ability now consume Mana instead of HP | ||
+ | * Chaos items now lose enchantment on degrade | ||
+ | * Psi-Spiders now can cast only Blindness, Slow and Weakness spells | ||
+ | |||
+ | |||
+ | [[https:// | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | * New Item: Scroll of Summoning | ||
+ | * Dewdrop is no longer has higher priority in loot heap. So if there is an item, lying above the dewdrop, said item will be collected first | ||
+ | * Every single kind of container is now available at the town's shop | ||
+ | * Goo can no longer drop the Ring of Stone Blood ( this item is only available through modding ), instead, player will be able to receive a random potion | ||
+ | * The "Wing Gust" spell can only move characters, that can be moved (IsMovable) | ||
+ | * Mobs can no longer spawn on the same spot with level objects | ||
+ | * Necromancer' | ||
+ | * Fixing the view distance randomizer | ||
+ | * Fixing bug that caused boss level to spawn an elemental instead of a boss | ||
+ | * The reward, player gets for watching an ad is now being processed on in-game tap | ||
+ | |||
+ | |||
+ | [[https:// | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | Game: | ||
+ | * Introducing spell system | ||
+ | * Mage and Necromancer gets natural spell affinities. Those heroes are able to cast unique spells with no need for special items | ||
+ | * Every character now posses a mana bar (including Necromancer) | ||
+ | * Necromancer is no longer passively restores mana points for killing his enemies. This effect is now applied to a Necromancer robe (+1 mana on kill) and Bone Armor (+2 mana on kill), instead of summoning ability those items previously possessed | ||
+ | * New hero attribute: Magic Level. The higher the Magic Level the more natural spells are unlocked for your hero and more powerful those spells might get | ||
+ | * New item: Mana Potion | ||
+ | * New item Tome of Knowledge. | ||
+ | * New item Spell Book. This equipable item will allow you to cast a single spell on cost of mana and unlike the scrolls, this item will not expire no matter how much you use it | ||
+ | * Class Armor is no longer requires health to cast it's special ability, it costs 1/3 of your maximum amount of mana instead | ||
+ | * The “Wand of Magic Missiles” are no longer lootable from Crystals | ||
+ | * From this point on, every level will have their “view distance” set randomly, so that player can encounter “dark” levels at every point of the game | ||
+ | * Torches are now available at beginning and can be commonly found throughout the game | ||
+ | * The “safe” (isSafe) levels are unaffected and will be always lit to a maximum extend | ||
+ | * Damage from burning is scales with dungeon depth now | ||
+ | |||
+ | Vanity Items: | ||
+ | * New Hat: Chaos Helmet | ||
+ | |||
+ | Mods: | ||
+ | * You can now add new attributes to your “iniHeroes” file: “maxSP” - sets a maximum amount of mana, that your character can posses. “startingSp” sets starting amount of mana for your character | ||
+ | * Hero initialization also takes the “magicAffinity” attribute, which can be set to: “Elemental”, | ||
+ | * New game object in mods – Trap. Unlike regular in-game trap, this object can be adjusted in several ways. You can set: the number of activations (uses), the target cell on which the trap's effect should trigger(target), | ||
+ | |||
+ | |||
+ | |||
+ | [[https:// | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | * Introducing Portal system | ||
+ | * After defeating one of main bosses you will encounter portal room. Portal will take you back to town. Those gates can only be used once | ||
+ | * Portal gate that's located in Town itself will always take you back to last used portal, if you did used it | ||
+ | * After defeating a boss of the secondary dungeon you can use skeleton key to open exit that leads to the first level of said dungeon | ||
+ | * Goo can no longer drop Lloyd' | ||
+ | * Fixed summoning trap bug, that was causing Shades to be spawned on floor tiles | ||
+ | * Fixed " | ||
+ | |||
+ | |||
+ | [[https:// | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | * Game now uses following Google Play Games services: Achievements, | ||
+ | * Size of all containers has been increased, now it matches that of a main backpack | ||
+ | * Necromancer hero class is now available for every player from the very start | ||
+ | * Potions can now be upgraded with Scrolls of Upgrade. The upgraded and degraded potions can also be found in loot | ||
+ | * Fixed chaos crystal issue that would deplete whole stack of empty scrolls when " | ||
+ | * Fixed bug that made Goo unable to attack hero at certain distance after using "pump attack" | ||
+ | * Increased maxLevel attribute for Fetid Rat and various bosses (So that unusually high level characters would still get loot from those characters) | ||
+ | * New attribute for levels and mobs in player-created mods: " | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | [[https:// | ||
* New unique item: Wand of Shadowbolt | * New unique item: Wand of Shadowbolt |
rpd/changelog.txt · Last modified: 2022/11/20 00:17 by mike