en:rpd:accuracy
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| + | ====== Accuracy ====== | ||
| + | Accuracy determines the chance to successfully hit a target in combat in Remixed Dungeon. | ||
| + | |||
| + | ==== Description ==== | ||
| + | Accuracy is an offensive mechanic that determines the likelihood of successfully connecting with an attack. Higher accuracy increases the chance of landing attacks against enemies, which is essential for dealing damage in combat. | ||
| + | |||
| + | ==== Accuracy Mechanics ==== | ||
| + | * **Hit Chance**: Accuracy is used to calculate the probability of hitting a target | ||
| + | * **Formula**: | ||
| + | * **Application**: | ||
| + | * **Equipment**: | ||
| + | |||
| + | ==== Accuracy Sources ==== | ||
| + | * **Weapons**: | ||
| + | * **Rings**: [[en: | ||
| + | * **Enchantments**: | ||
| + | * **Buffs**: Temporary effects may increase accuracy during certain situations | ||
| + | |||
| + | ==== Accuracy Factors ==== | ||
| + | * **Weapon Type**: Different weapons have different base accuracy values | ||
| + | * **Distance**: | ||
| + | * **Status Effects**: Certain debuffs may reduce accuracy | ||
| + | * **Class Abilities**: | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * Accuracy System: [[https:// | ||
| + | * Hit Calculation: | ||
| + | * Equipment Effects: [[https:// | ||
| + | * String Resources: [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd mechanics accuracy combat }} | ||
