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en:rpd:blindness_buff

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en:rpd:blindness_buff [2026/01/01 19:45] – namespace move Mikeen:rpd:blindness_buff [2026/01/01 19:46] (current) – external edit 127.0.0.1
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 +====== Blindness ======
  
 +{{ rpd:images:blindness_buff.png|Blindness Status Effect }}
 +
 +**Blindness** is a status effect in Remixed Dungeon that impairs the affected character's vision, reducing their ability to navigate and fight effectively.
 +
 +==== Description ====
 +Completely blinded, only the sounds around can be heard. The affected character experiences significant penalties to vision, accuracy, and defense.
 +
 +==== Effects ====
 +  * **Reduced Vision**: Affected characters have limited sight range (character needs to be adjacent to hear sounds)
 +  * **Accuracy Penalty**: Reduced accuracy when attacking
 +  * **Defense Penalty**: Reduced defense against attacks
 +  * **Navigation**: Difficulty navigating terrain effectively
 +  * **Detection**: Character can only detect adjacent enemies
 +  * **Duration**: The effect lasts until it wears off or is cured
 +
 +==== Causes ====
 +Blindness can be inflicted by:
 +  * [[en:rpd:enslaved_soul_mob|Enslaved Soul]] attacks
 +  * [[en:rpd:bandit_mob|Bandit]] attacks - inflicts blindness for 5-12 turns
 +  * [[en:rpd:shoot_in_eye_spell|Shoot in Eye Spell]] - inflicts blindness for a duration based on caster's skill level
 +  * [[en:rpd:scroll_of_psionic_blast|Scroll of Psionic Blast]]
 +  * [[en:rpd:wand_of_lightning|Wand of Lightning]] (in some cases)
 +  * [[en:rpd:scroll_of_curse|Scroll of Curse]]
 +  * Special abilities of certain mobs
 +  * Environmental effects or cursed items
 +
 +==== Counters ====
 +  * [[en:rpd:resistances|Blindness Resistance]] may reduce the effect
 +  * Potions and items that cure status effects may remove blindness
 +  * Some creatures may be immune to blindness effects (e.g., IceGuardian, RunicSkull, Lich, EnslavedSoul)
 +  * [[en:rpd:mind_vision|Mind Vision]] can partially counteract blindness
 +
 +==== Code References ====
 +  * Java Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Blindness.java|Blindness.java]] - Core implementation as a FlavourBuff
 +  * Entity Kind: getEntityKind() returns "Blindness" in Java code
 +  * Mechanics: attachTo and detach methods call target.observe() to update the field of view
 +  * String Resources:
 +    * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L559-L560|English strings]] - Name and info text
 +    * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values-ru/strings_all.xml#L559-L560|Russian strings]] - Russian localization
 +  * Immunities: IceGuardian, RunicSkull, Lich, and some other mobs have immunity to Blindness
 +
 +==== See Also ====
 +  * [[en:rpd:status_effects|Status Effects]]
 +  * [[en:rpd:mind_vision|Mind Vision]]
 +  * [[en:rpd:accuracy|Accuracy]]
 +  * [[en:rpd:buffs|Buffs and Debuffs]]
 +  * [[en:rpd:resistances|Resistances]]
 +
 +{{tag> rpd status_effects buffs }}