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en:rpd:boomerang [2026/01/01 19:45] – namespace move Mikeen:rpd:boomerang [2026/01/01 19:46] (current) – external edit 127.0.0.1
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 +====== Boomerang ======
  
 +{{ rpd:images:boomerang_sprite.png|Boomerang }}
 +
 +A curved throwing weapon that returns to the thrower after being thrown. It's a unique ranged weapon with returning properties.
 +
 +==== Description ====
 +When thrown at the enemy this flat, curved, wooden missile will return to the hands of its thrower. The Huntress starts with this unique upgradeable weapon.
 +
 +==== Stats ====
 +  * **Damage:** 1-4 (base) - scales with upgrades
 +  * **Strength Required:** 10
 +  * **Durability:** Returns after use (effectively unlimited)
 +  * **Special Property:** Returns after being thrown
 +  * **Price:** 100 gold
 +  * **Is Upgradable:** Yes
 +  * **Degrade Effect:** MIN -= 1, MAX -= 2 per degradation level
 +  * **Equip Time:** 0 (instant equip)
 +  * **Flight Type:** Curved path, fast rotating
 +
 +==== Special Properties ====
 +  * **Returning:** Automatically returns to the thrower after hitting a target or missing
 +  * **Ranged Attack:** Can be used to attack distant enemies
 +  * **Reusable:** Does not require retrieval like other thrown weapons
 +  * **Upgradable:** Can be upgraded like other weapons
 +  * **Not for Reforge:** Cannot be used with the ShortSword reforge action
 +  * **Flight Path:** Flies in a curved path rather than straight (isFliesStraight() returns false)
 +  * **Rotation:** Spins rapidly while flying (isFliesFastRotating() returns true)
 +  * **Slot Restoration:** As of December 2025, returns to the original inventory slot where it was equipped (if it was in an equipment slot)
 +  * **Quickslot Restoration:** As of December 2025, also returns to the original quickslot position if it was thrown from a quickslot
 +
 +==== Upgrading ====
 +  * Each upgrade: MIN += 1, MAX += 2
 +  * The only missile weapon that can be upgraded
 +
 +==== Enchantments ====
 +  * Cannot naturally receive Piercing or Swing enchantments (enchant method filters these)
 +  * Other enchantments work normally
 +
 +==== Notes ====
 +  * The boomerang is the starting weapon for the [[en:rpd:huntress_class|Huntress class]]
 +  * It will automatically return to the player's inventory or quickslot after being thrown
 +  * As of December 2025, it returns to the original inventory slot where it was equipped and restores quickslot position if thrown from a quickslot
 +  * This weapon is unique in that it combines ranged attack capability with unlimited durability
 +  * It's the only throwable weapon that starts the game already equipped
 +  * Has special mechanics for placement back in inventory/quickslot after use
 +
 +==== Content Verification ====
 +  * Information source: Java class [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/missiles/Boomerang.java|Boomerang.java]]
 +  * Updated for recent changes: December 2025 update includes slot restoration features - returns to original inventory slot and quickslot position
 +  * Last updated: December 2025, source: Remixed Dungeon 1.9.3
 +
 +==== Source Code References ====
 +  * Java class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/missiles/Boomerang.java|Boomerang.java]]
 +
 +{{tag> rpd items weapons throwing melee }}