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en:rpd:bosses [2026/03/08 06:47] – Wiki standards: Fix naming convention and merge duplicate boss pages Qwen Assistanten:rpd:bosses [2026/03/08 06:50] (current) – external edit 127.0.0.1
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 +====== Bosses ======
 +
 +{{ rpd:images:tengu_mob.png|Boss}}
 +
 +Bosses are powerful enemies that guard important areas and items in Remixed Dungeon.
 +
 +==== Description ====
 +Bosses are special, powerful enemies that present major challenges to the hero. They guard key areas of the dungeon and often drop important items needed for progression.
 +
 +==== Boss List ====
 +  * **[[tengu_mob|Tengu]]** - Found in the Prison level (special quest boss)
 +  * **[[dm300_mob|DM-300]]** - Found in the Caves level
 +  * **[[king_mob|Dwarf King]]** - Found in the City level
 +  * **[[shadow_lord_mob|Shadow Lord]]** - Found in the Halls level
 +  * **[[yog_mob|Yog-Dzewa]]** - Found in the Halls level (final boss)
 +
 +==== Common Mechanics ====
 +  * **High Difficulty**: Bosses are significantly stronger than regular enemies
 +  * **Special Abilities**: Each boss has unique abilities that require special tactics
 +  * **Key Items**: Bosses often drop important items for dungeon progression
 +  * **Level Guardians**: Each major level culminates with a boss fight
 +  * **Badge Rewards**: Defeating bosses grants special badges
 +
 +==== Boss Characteristics ====
 +  * **Higher HP**: Much more health than regular enemies
 +  * **Stronger Attacks**: Deal more damage than regular enemies
 +  * **Special Mechanics**: Include unique behaviors or combat mechanics
 +  * **Environmental Interactions**: Often use the environment in battle
 +  * **Phased Combat**: Many bosses change tactics as they take damage
 +  * **More complex AI behavior**: Bosses have sophisticated decision-making
 +
 +==== Boss-Specific Mechanics ====
 +Each boss has unique mechanics:
 +  * **[[dm300_mob|DM-300]]** - Self-repairs and has thick armor
 +  * **[[tengu_mob|Tengu]]** - Uses smoke cloud mechanic and has multiple phases
 +  * **[[king_mob|Dwarf King]]** - Raises undead during combat
 +  * **[[shadow_lord_mob|Shadow Lord]]** - Dark magic abilities and teleportation
 +  * **[[yog_mob|Yog-Dzewa]]** - Complex multi-phase battle with helpers
 +
 +==== Strategy ====
 +  * **Preparation**: Ensure sufficient supplies before engaging
 +  * **Equipment**: Optimize equipment for the specific boss
 +  * **Tactics**: Each boss requires different strategies
 +  * **Survival**: Focus on survival rather than pure damage
 +  * Ensure you have healing and utilities
 +  * Understand the boss-specific mechanics
 +  * Bring equipment that counters boss resistances
 +  * Be patient - don't rush into attacks
 +
 +==== Boss Drops ====
 +Bosses provide unique rewards:
 +  * Powerful artifacts or equipment
 +  * Rare crafting materials
 +  * Keys for special areas
 +  * Unique items with special properties
 +
 +==== Code References ====
 +  * Boss Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mobs/common/Boss.java|Boss.java]] - Base boss implementation
 +  * Mob System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Mob.java|Mob.java]] - How enemies work
 +  * Badge System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/Badges.java|Badges.java]] - Boss defeat badges
 +  * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml|strings_all.xml]] - All boss-related text
 +
 +==== See Also ====
 +  * [[en:rpd:mobs|Mobs]]
 +  * [[en:rpd:combat_mechanics|Combat]]
 +  * [[en:rpd:levels|Levels]]
 +  * [[en:rpd:items|Items]]
 +
 +{{tag> rpd mobs bosses enemies }}
  
en/rpd/bosses.txt · Last modified: by 127.0.0.1