en:rpd:champions_mechanic
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| en:rpd:champions_mechanic [2026/01/01 20:02] – Add new champions_mechanic.txt page to document champion enemies with enhanced abilities mike | en:rpd:champions_mechanic [2026/01/01 20:03] (current) – external edit 127.0.0.1 | ||
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| + | ====== Champions Mechanic ====== | ||
| + | **Champions** are special enhanced versions of regular mobs that appear in the later levels of Remixed Dungeon with improved stats and abilities. | ||
| + | |||
| + | ==== Description ==== | ||
| + | Champions are elite variants of regular enemies that have enhanced stats and unique properties. They are more difficult to defeat than regular enemies but provide greater challenge and rewards. | ||
| + | |||
| + | ==== Types of Champions ==== | ||
| + | There are several types of champions distinguished by their properties: | ||
| + | |||
| + | * **Fire Champion**: Immune to [[en: | ||
| + | * **Frost Champion**: Immune to cold effects and freezing, resists cold-based damage | ||
| + | * **Shock Champion**: Immune to electricity and paralysis, resists shock-based damage | ||
| + | * **Blast Champion**: Immune to knockback effects and stunning, resistant to explosion damage | ||
| + | * **Displace Champion**: Has a chance to blink away when attacked | ||
| + | * **Ward Champion**: Gains temporary armor when attacked | ||
| + | * **Soul Champion**: Heals when it takes damage | ||
| + | * **Bewitch Champion**: Can charm enemies and turn them to its side | ||
| + | * **Snake Champion**: Has higher evasion and accuracy | ||
| + | |||
| + | ==== Properties ==== | ||
| + | * **Enhanced Stats**: Generally have higher HP, damage, accuracy, and evasion than regular variants | ||
| + | * **Immunities**: | ||
| + | * **Resistances**: | ||
| + | * **Increased Difficulty**: | ||
| + | * **Visual Markers**: Often have distinctive visual indicators to identify them as champions | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * Champions appear more frequently as the player progresses deeper into the dungeon | ||
| + | * Each champion type has specific resistances and immunities that make them harder to defeat with certain tactics | ||
| + | * Champions may have special abilities that activate under certain conditions | ||
| + | * They provide more experience and better loot than regular mobs of the same type | ||
| + | |||
| + | ==== Tactics ==== | ||
| + | * **Fire Champions**: | ||
| + | * **Frost Champions**: | ||
| + | * **Shock Champions**: | ||
| + | * **Displace Champions**: | ||
| + | * **General**: | ||
| + | |||
| + | ==== Content Verification ==== | ||
| + | * Information source: Java classes [[https:// | ||
| + | * Resistant mechanics: [[https:// | ||
| + | * String resources: [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd mechanics mobs elite}} | ||
en/rpd/champions_mechanic.txt · Last modified: by 127.0.0.1
