en:rpd:chill_buff
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| en:rpd:chill_buff [2026/02/04 16:14] – Wiki: Standardize 'freezing' to 'freezing_buff' according to naming conventions and improve link consistency mike | en:rpd:chill_buff [2026/02/22 09:08] (current) – external edit 127.0.0.1 | ||
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| + | ====== Chill ====== | ||
| + | **Chill** is a negative status effect in Remixed Dungeon that reduces the target' | ||
| + | |||
| + | //Note: This page documents a legacy or modded effect. In the current version of Remixed Dungeon, the cold-based status effect is implemented as [[en: | ||
| + | |||
| + | ==== Effects ==== | ||
| + | * **Reduced Speed**: Affected characters move at a slower pace | ||
| + | * **Slower Attacks**: Attack speed is reduced while chilled | ||
| + | * **Duration**: | ||
| + | |||
| + | ==== How to Get ==== | ||
| + | * Being hit by certain enemies that cause chill effects | ||
| + | * Being affected by certain spells or items that apply chill | ||
| + | * Environmental effects in special dungeon areas | ||
| + | |||
| + | ==== Countering Chill ==== | ||
| + | * The effect will wear off over time | ||
| + | * Some items or abilities may remove the chill status | ||
| + | * Potions of healing may remove status effects in some cases | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * **Related Implementation: | ||
| + | * **String Resources: | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd buffs debuffs status_effect frost }} | ||
