en:rpd:classes
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| + | ====== Classes ====== | ||
| + | Classes represent the different playable character archetypes in Remixed Dungeon, each with unique starting equipment, abilities, and specializations. | ||
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| + | ==== Main Classes ==== | ||
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| + | ==== Characteristics ==== | ||
| + | * Each class has unique starting equipment | ||
| + | * Classes determine the available specializations (subclasses) | ||
| + | * Classes have distinct playstyles and strategies | ||
| + | * Each class can be upgraded to Mastery through Tome of Mastery | ||
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| + | ==== Starting Equipment ==== | ||
| + | * **Warrior**: | ||
| + | * **Mage**: Wand of Magic Missile, armor, health potion, [[en: | ||
| + | * **Rogue**: Ring of Shadows +1, leather armor, health potion, [[en: | ||
| + | * **Huntress**: | ||
| + | * **Elf**: Elven bow +1 with arrows (20 CommonArrows), | ||
| + | * **Necromancer**: | ||
| + | * **Gnoll**: Gnoll Tamahawk, NoItem armor (starts with no armor), 8 Darts, Roar spell (in quickslot), high STR (15) low HP (5), 3 forbidden actions (Scroll_ACRead, | ||
| + | * **Priest**: Robe, health potion, [[en: | ||
| + | * **Doctor**: Robe, health potion, [[en: | ||
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| + | ==== Class Mechanics ==== | ||
| + | * Each class has a unique class armor that becomes available upon gaining enough strength to upgrade their starting weapon to level 3 | ||
| + | * Class armors provide enhanced abilities specific to each class | ||
| + | * Classes have different strengths and weaknesses in various dungeon areas | ||
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| + | ==== Related ==== | ||
| + | * [[en: | ||
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| + | {{tag> rpd classes characters}} | ||
