en:rpd:dreamweed_level_object
Differences
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| en:rpd:dreamweed_level_object [2026/01/01 19:45] – namespace move Mike | en:rpd:dreamweed_level_object [2026/01/01 19:46] (current) – external edit 127.0.0.1 | ||
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| + | ====== Dreamweed Level Object ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | ==== Description ==== | ||
| + | The Dreamweed level object causes any creature that touches it to fall asleep. When a character or enemy steps on the tile containing a Dreamweed level object, they are put to sleep temporarily. | ||
| + | |||
| + | ==== Effects ==== | ||
| + | * Puts the creature that touches it to sleep temporarily | ||
| + | * Provides a control effect that neutralizes threats | ||
| + | * The sleep effect lasts for a duration | ||
| + | * The level object disappears after being touched | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * Dreamweed level objects can be found growing in the dungeon | ||
| + | * They can also be grown by planting [[en: | ||
| + | * The sleep effect is beneficial for avoiding combat | ||
| + | * Sleeping creatures cannot act while asleep | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Dreamweed level objects are useful for bypassing difficult enemies | ||
| + | * Can be used to gain time in dangerous situations | ||
| + | * Effective against enemies that would otherwise be difficult to fight | ||
| + | * Consider using to pass through areas with dangerous stationary enemies | ||
| + | |||
| + | ==== Code Reference ==== | ||
| + | * Plant Implementation: | ||
| + | * Plant Effect: [[https:// | ||
| + | * String Resources: [[https:// | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd plants items level_objects sleep}} | ||
