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en:rpd:fear [2026/01/01 19:45] – namespace move Mikeen:rpd:fear [2026/01/01 19:46] (current) – external edit 127.0.0.1
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 +====== Fear ======
  
 +**Fear** is a general game mechanic in Remixed Pixel Dungeon that causes characters to become frightened, typically resulting in fleeing behavior and impaired functionality.
 +
 +==== Effects ====
 +  * **Terror Status**: Most commonly manifests as the [[en:rpd:terror_buff|Terror]] status effect
 +  * **Fleeing Behavior**: Affected characters prioritize escaping over other actions
 +  * **Combat Impairment**: Reduced effectiveness in combat situations
 +  * **Movement Priority**: Moving away from sources of fear
 +
 +==== Causes ====
 +Fear can be induced by:
 +  * [[en:rpd:scroll_of_terror|Scroll of Terror]] (creates terror status)
 +  * Special abilities of certain mobs
 +  * Environmental effects or cursed items
 +  * Boss monsters with fear-inducing abilities
 +
 +==== Counters ====
 +  * [[en:rpd:resistances|Fear Resistance]] reduces susceptibility to fear effects
 +  * [[en:rpd:terror_buff|Terror]]-specific cures also counter fear effects
 +  * Some equipment provides fear immunity
 +  * Bravery-related buffs may provide protection
 +
 +==== Source Code ====
 +  * Fear mechanics implemented through: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Terror.java|Terror.java]]
 +  * String Resources (English): [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L592|Terror strings (line 592)]]
 +  * String Resources (Russian): [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values-ru/strings_all.xml#L597|Terror strings (line 597)]]
 +
 +==== See Also ====
 +  * [[en:rpd:status_effects|Status Effects]]
 +  * [[en:rpd:terror_buff|Terror]]
 +  * [[en:rpd:resistances|Resistances]]
 +  * [[en:rpd:buffs|Buffs and Debuffs]]
 +
 +{{tag> rpd status_effects mechanics }}