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en:rpd:frost_buff [2026/01/01 19:45] – namespace move Mikeen:rpd:frost_buff [2026/01/01 19:46] (current) – external edit 127.0.0.1
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 +====== Frost Buff ======
  
 +{{ rpd:images:frost_buff.png|Frost Buff }}
 +
 +Frost is a status effect in Remixed Dungeon that temporarily freezes a character in place, preventing them from moving or acting.
 +
 +==== Effect ====
 +  * **Immobilization:** Affected characters cannot move or perform actions
 +  * **Duration:** The freeze lasts for a specific duration (base duration is 5 turns, modified by Resistance)
 +  * **Removal:** The effect wears off over time, can be removed by fire damage, or by certain means
 +  * **Stacking:** Does not typically stack with other movement-impairing effects
 +
 +==== Application ====
 +The Frost effect can be applied through various sources:
 +  * [[en:rpd:potion_of_frost_item|Potion of Frost]] - When shattered, creates a freezing cloud
 +  * [[en:rpd:wand_of_frost_item|Wand of Frost]] - Direct damage and freezing effect
 +  * [[en:rpd:ice_elemental_mob|Ice Elementals]] - Can apply frost through attacks
 +  * [[en:rpd:ice_trap_level_object|Ice Traps]] - May apply frost when triggered
 +  * [[en:rpd:freeze_globe_spell|Freeze Globe Spell]] - Spell that creates freezing effects
 +
 +==== Immunities and Resistances ====
 +  * Some enemies are immune to freezing effects
 +  * Certain armor or items may provide resistance
 +  * Flame-resistant characters may have reduced duration
 +
 +==== Strategic Considerations ====
 +  * **Benefits:** Can be used to temporarily disable enemies during dangerous encounters
 +  * **Risks:** Affects both enemies and allies, so use cautiously in group situations
 +  * **Timing:** Most effective when used on single powerful enemies
 +  * **Counters:** Affected characters can be targeted more easily while frozen
 +
 +==== Mechanics ====
 +  * Applied through the [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/blobs/Freezing.java|Freezing.java]] blob effect
 +  * Character remains in place until duration expires
 +  * Does not interrupt ongoing actions that were already started
 +  * Frost effect causes paralysis, completely preventing action
 +  * Burning effect is removed when frost is applied
 +  * Frost effect is removed when the affected character takes damage
 +
 +==== Content Verification ====
 +  * Core Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/blobs/Freezing.java|Freezing.java]]
 +  * Buff Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Frost.java|Frost.java]]
 +  * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L572-L574|Frost strings]]
 +  * Machine-readable data: [[mr:frost_buff|mr:frost_buff]]
 +
 +==== Related Effects ====
 +  * [[en:rpd:freeze_globe_spell|Freeze Globe Spell]] - Spell that creates frost effects
 +  * [[en:rpd:potion_of_frost_item|Potion of Frost]] - Item that creates frost clouds
 +  * [[en:rpd:wand_of_frost_item|Wand of Frost]] - Wand that applies frost
 +  * [[en:rpd:chill_buff|Chill]] - Reduced effect version of frost
 +  * [[en:rpd:paralysis_buff|Paralysis]] - Another immobilizing effect
 +  * [[en:rpd:slow_buff|Slowness]] - Speed reducing effect
 +
 +{{tag> rpd status_effects frost buffs debuffs freezing}}