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en:rpd:gladiator_subclass [2026/01/01 20:00] – Update gladiator_subclass.txt with enhanced content, code references, and internal links mikeen:rpd:gladiator_subclass [2026/01/01 20:03] (current) – external edit 127.0.0.1
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 +====== Gladiator ======
  
 +{{ rpd:images:gladiator_subclass.png|Gladiator }}
 +
 +**Gladiator** is a hero subclass for the [[en:rpd:warrior_class|Warrior]] class in Remixed Dungeon. The Gladiator specializes in weapon mastery and close combat effectiveness.
 +
 +==== Description ====
 +The Gladiator subclass enhances the [[en:rpd:warrior_class|Warrior]]'s natural combat abilities with advanced weapon techniques. Gladiators excel at single combat and can often turn their opponent's weapons against them.
 +
 +==== Abilities ====
 +  * **Sword Mastery:** Enhanced effectiveness when using [[en:rpd:swords|swords]] and similar weapons
 +  * **Weapon Return:** [[en:rpd:boomerang_item|Throwing]] weapons that return to the hero's hand like a [[en:rpd:boomerang_item|boomerang]]
 +  * **Combat Expertise:** Improved [[en:rpd:damage|damage]] calculation and fighting techniques
 +  * **Weapon Synergy:** Better performance when using [[en:rpd:enchantments|enchantments]]
 +
 +==== Playstyle ====
 +The Gladiator playstyle focuses on:
 +  * **Weapon Specialization:** Using [[en:rpd:swords|sword-type weapons]] to maximum effect
 +  * **Aggressive Combat:** Engaging in direct combat with superior weapon skills
 +  * **Return Throws:** Using thrown weapons with the return ability for sustained [[en:rpd:ranged_combat|ranged attacks]]
 +  * **Melee Dominance:** Excelling in close-quarters combat using [[en:rpd:melee_combat|melee combat]]
 +
 +==== Equipment Synergy ====
 +  * Most effective with [[en:rpd:swords|swords]] and [[en:rpd:melee_weapons|melee weapons]]
 +  * Benefits significantly from [[en:rpd:weapon_enchantments|weapon enchantments]]
 +  * Works well with [[en:rpd:items|items]] that enhance physical combat
 +  * Effective with [[en:rpd:rings|rings]] and accessories that improve [[en:rpd:melee_combat|melee combat]]
 +
 +==== Code References ====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroSubClass.java|HeroSubClass.java]] - Subclass definitions
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Combo.java|Combo.java]] - Combo mechanism implementation for Gladiator
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L992-L993|String resources]] for Gladiator subclass
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroSubClass.java#L43|Gladiator subclass definition]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroSubClass.java#L155|Gladiator attackProc implementation]]
 +
 +==== Related ====
 +  * [[en:rpd:warrior_class|Warrior Class]] - The parent class for Gladiator
 +  * [[en:rpd:hero_subclasses|Hero Subclasses]] - All subclasses in the game
 +  * [[en:rpd:warrior_armor_item|Warrior Armor]] - Class-specific armor
 +  * [[playable_class_mechanic|Playable Classes]] - All playable character classes
 +  * [[en:rpd:melee_weapons|Melee Weapons]] - Weapons well-suited for Gladiators
 +  * [[en:rpd:combo|Combo]] - Buff that implements Gladiator's ability
 +
 +{{tag> rpd classes subclass hero warrior gladiator melee}}