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en:rpd:glyph [2026/01/19 09:51] – Fix wiki pages for compliance with standards - Update image names to follow proper naming convention - Fix broken links to existing pages - Address issues identified by dokuwiki linter mikeen:rpd:glyph [2026/02/26 21:22] (current) – external edit 127.0.0.1
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 +====== Glyph ======
  
 +{{ rpd:images:stylus_item.png|Glyph }}
 +
 +A **Glyph** is a special magical property that can be added to armor in Remixed Dungeon using an [[en:rpd:arcane_stylus_item|Arcane Stylus]]. Each armor piece can have only one glyph, which provides special defensive or utility abilities.
 +
 +==== Common Glyphs ====
 +  * **Affection:** Charms enemies that attack you
 +  * **Antimagic:** Reduces magical damage
 +  * **Brimstone:** Protects from fire and provides warmth
 +  * **Camouflage:** Grants invisibility in high grass
 +  * **Entanglement:** Grows earthroot around you when attacked
 +  * **Flow:** Increases movement speed in water
 +  * **Obfuscation:** Reduces accuracy of attacks against you
 +  * **Potential:** Generates electricity when attacked
 +  * **Repulsion:** Pushes enemies away when they attack you
 +  * **Stone:** Makes armor heavier but more protective
 +  * **Swiftness:** Increases movement speed near enemies
 +
 +==== Application ====
 +  * Applied using an [[en:rpd:arcane_stylus_item|Arcane Stylus]] (formally called Stylus in the game code) on armor
 +  * Process is random - you don't choose which glyph is applied
 +  * Once applied, the glyph cannot be removed or changed
 +  * Higher-level armor will have stronger glyph effects
 +
 +==== Code Reference ====
 +  * Java Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/Stylus.java|Stylus.java]] (Note: Called Stylus in code, not ArcaneStylus)
 +  * Source Code Location: RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/Stylus.java
 +
 +==== Strategic Considerations ====
 +  * Choose armor to apply glyphs based on your needs and playstyle
 +  * Consider class synergies (e.g., Rogues benefit from stealth glyphs)
 +  * Some glyphs are more valuable than others depending on the dungeon level
 +  * Risk vs. reward: you might get a highly desirable glyph or an unhelpful one
 +
 +==== See Also ====
 +  * [[en:rpd:arcane_stylus_item|Arcane Stylus]] - Item used to apply glyphs
 +  * [[en:rpd:armor_item|Armor]] - Equipment that can receive glyphs
 +  * [[en:rpd:enchantment|Enchantments]] - Similar mechanic for weapons
 +  * [[en:rpd:armor_mechanic|Armor Mechanics]] - How armor works in the game
 +
 +{{tag> rpd mechanics equipment glyphs}}