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en:rpd:gold_statue_mob

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en:rpd:gold_statue_mob [2026/01/01 19:45] – namespace move Mikeen:rpd:gold_statue_mob [2026/01/01 19:47] (current) – external edit 127.0.0.1
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 +====== Golden Statue ======
  
 +{{ rpd:images:mob_GoldenStatue.png|Golden Statue }}
 +
 +Golden Statue is a rare variant of the [[en:rpd:revived_statue|Revived Statue]] found in Remixed Dungeon. It always carries a Golden Sword +4.
 +
 +==== Description ====
 +According to the in-game description: "It's truly hard to believe that, this magnificent statue isn't just another decoration, but a malicious creature waiting for an unsuspecting adventurer. At first glance you could've sworn that it's _%s_ was just part of it's arm."
 +
 +==== Item Class ====
 +  * **Java Class:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mobs/common/GoldenStatue.java|GoldenStatue.java]]
 +  * **Inherits From:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Statue.java|Statue.java]]
 +
 +==== Stats ====
 +  * **HP:** 15 + (5 × dungeon depth)
 +  * **Defense Skill:** 4 + dungeon depth
 +  * **Attack Skill:** 4 + dungeon depth (same as defense)
 +  * **Damage:** dungeon depth / 4 + 1 to dungeon depth
 +  * **EXP for Kill:** 0
 +  * **Carcass Chance:** 0
 +
 +==== Behavior ====
 +  * **Passive Nature:** The statue is normally passive and will not attack first (inherited from [[en:rpd:revived_statue|Revived Statue]])
 +  * **Aggro Trigger:** Becomes hostile when attacked, when a Scroll of Rage is used nearby, or when other hostile actions are taken
 +  * **Immunities:** Immune to Toxic Gas, Poison, Bleeding, and Leech status effects (inherited from [[en:rpd:revived_statue|Revived Statue]])
 +  * **Resistances:** Resistant to Death enchantment and Scroll of Psionic Blast (inherited from [[en:rpd:revived_statue|Revived Statue]])
 +  * **Movement:** Does not follow the player around the dungeon (doesn't beckon) (inherited from [[en:rpd:revived_statue|Revived Statue]])
 +
 +==== Equipment ====
 +  * **Weapon:** Always carries a [[en:rpd:golden_sword|Golden Sword]] +4
 +  * **Weapon Properties:** The Golden Sword is pre-identified and always upgraded to +4
 +  * **Strength Requirement:** Statue's strength is adjusted to match the required strength of the [[en:rpd:golden_sword|Golden Sword]]
 +
 +==== Habitat ====
 +  * Much rarer variant than regular [[en:rpd:revived_statue|Revived Statue]]
 +  * Found in special rooms and treasure areas throughout the dungeon
 +  * Like other statues, more likely to appear on deeper dungeon levels due to scaling stats
 +
 +==== Strategy ====
 +  * Since the statue is passive, you can often avoid combat by not attacking it or using rage-inducing items nearby
 +  * If you do engage, be aware that its damage scales with dungeon depth
 +  * Guaranteed to drop a [[en:rpd:golden_sword|Golden Sword]] +4 upon defeat - this is its main value
 +  * The [[en:rpd:golden_sword|Golden Sword]] +4 is a valuable high-level weapon with special properties
 +  * Magic damage and ranged attacks can be effective since the statue has no special magic resistance beyond its resistances
 +
 +==== Variants ====
 +  * [[en:rpd:revived_statue|Revived Statue]] - Base variant that carries random weapons
 +  * [[en:rpd:armored_statue_mob|Armored Statue]] - A variant that carries armor instead of a weapon
 +
 +==== Related Pages ====
 +  * [[en:rpd:revived_statue|Revived Statue]] - Base mob that Golden Statue inherits from
 +  * [[en:rpd:armored_statue_mob|Armored Statue]] - Another statue variant that carries armor
 +  * [[en:rpd:golden_sword|Golden Sword]] - The weapon always carried by Golden Statue
 +  * [[en:rpd:statues|Statue Types]] - Different types of statues in the dungeon
 +  * [[en:rpd:enemies|Enemies]] - All enemy types in the game
 +
 +{{tag> rpd mobs statues golden rare}}