en:rpd:healing_spell
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| en:rpd:healing_spell [2026/01/02 06:41] – Update references to renamed wiki pages (enemies.txt -> enemies_overview.txt, spells.txt -> spells_overview.txt) mike | en:rpd:healing_spell [2026/01/02 06:43] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Healing Spell ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | **Healing** is a spell in Remixed Dungeon with Common affinity that restores the caster' | ||
| + | |||
| + | ==== Description ==== | ||
| + | The Healing spell restores a portion of the caster' | ||
| + | |||
| + | ==== Stats ==== | ||
| + | * **Magic Affinity:** Common | ||
| + | * **Targeting: | ||
| + | * **Level:** 3 | ||
| + | * **Spell Cost:** 10 | ||
| + | * **Image Index:** 1 | ||
| + | |||
| + | ==== Effects ==== | ||
| + | * Heals the caster for 30% of their max HP (specifically (int)(maxHP * 0.3) as implemented in Healing.java) | ||
| + | * Note: The in-game description says "1/3 of maximum HP" but the actual implementation heals 30% (0.3) of max HP, which is slightly less than 1/3 (33.33%) | ||
| + | * Self-target only | ||
| + | * No scaling based on skill level | ||
| + | |||
| + | ==== Uses ==== | ||
| + | * Restore health during [[en: | ||
| + | * Emergency healing in dangerous situations | ||
| + | * Preserve [[en: | ||
| + | |||
| + | ==== Classes ==== | ||
| + | Classes that can use this spell include: | ||
| + | * Classes with Common affinity | ||
| + | * Other classes that gain access through special means | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | How to effectively use the Healing spell: | ||
| + | * Use during [[en: | ||
| + | * Prioritize healing when health drops below 50% to prevent emergency situations | ||
| + | * Consider using before difficult [[en: | ||
| + | |||
| + | ==== Content Verification ==== | ||
| + | * Information source: Java code in Remixed Dungeon codebase | ||
| + | * Stats verified: Yes, extracted directly from spell class properties | ||
| + | * Effect descriptions: | ||
| + | * Note: Healing amount discrepancy - code implements 30% of max HP but string resource says "1/3 of maximum HP" | ||
| + | * Last updated: 2025-12-27 based on Healing.java | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * **mr: namespace: | ||
| + | * [[https:// | ||
| + | |||
| + | ==== Configuration Files ==== | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | |||
| + | ==== String Resources ==== | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd spells common healing support }} | ||
en/rpd/healing_spell.txt · Last modified: by 127.0.0.1
