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en:rpd:hero [2026/02/16 00:28] – Add missing wiki pages for consistency - Add ru:rpd:cripple_buff.txt for Russian cripple buff documentation - Add ru:rpd:guts.txt for Russian guts level documentation - Add en:rpd:gnoll_zombie.txt for English gnoll zombie documentation - Add en:rpd:hero.t Qwen Assistanten:rpd:hero [2026/02/16 00:30] (current) – external edit 127.0.0.1
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 +====== Hero ======
  
 +The **Hero** is the player character in Remixed Dungeon. This character represents the adventurer who ventures into the dungeon, fights monsters, collects treasure, and aims to defeat the final boss.
 +
 +==== Basic Properties ====
 +  * **Starting Health Points:** Varies by class
 +  * **Maximum Health Points:** Increases with level
 +  * **Attack Skill:** Determines hit chance
 +  * **Defense Skill:** Determines dodge chance
 +  * **Strength:** Affects carrying capacity and melee damage
 +  * **Accuracy:** Affects ranged weapon effectiveness
 +  * **Evasion:** Affects chance to avoid attacks
 +
 +==== Hero Classes ====
 +The game features several distinct hero classes, each with unique starting equipment and abilities:
 +  * [[en:rpd:warrior_class|Warrior]] - A melee-focused class with high survivability
 +  * [[en:rpd:mage_class|Mage]] - A magic-focused class with versatile spells
 +  * [[en:rpd:rogue_class|Rogue]] - A stealth-focused class with superior awareness
 +  * [[en:rpd:huntress_class|Huntress]] - A ranged-focused class with throwing weapons
 +  * [[en:rpd:elf_class|Elf]] - A balanced class with dual-wielding capabilities
 +  * [[en:rpd:necromancer_class|Necromancer]] - A dark magic-focused class
 +
 +==== Movement Mechanics ====
 +  * Heroes move through dungeon levels turn-by-turn
 +  * Movement speed can be affected by various status effects
 +  * [[en:rpd:cripple_buff|Cripple]] reduces movement speed by 50%
 +  * Some items and rings can enhance movement speed
 +
 +==== Equipment System ====
 +Heroes can equip:
 +  * [[en:rpd:weapons|Weapons]] - For attacking enemies
 +  * [[en:rpd:armor|Armor]] - For protection against damage
 +  * [[en:rpd:rings|Rings]] - For various passive bonuses
 +  * [[en:rpd:artifacts|Artifacts]] - Powerful unique items with special abilities
 +  * [[en:rpd:accessories|Accessories]] - Minor equipment for special bonuses
 +
 +==== Leveling System ====
 +  * Heroes gain experience by defeating enemies and completing quests
 +  * Each level gained increases stats and grants an available talent point
 +  * Higher levels unlock new abilities and improve existing ones
 +
 +==== Talents System ====
 +Heroes have a talent system that allows customization:
 +  * Talent points are earned every few levels
 +  * Talents provide permanent bonuses or new abilities
 +  * Different hero classes have unique talent trees
 +
 +==== Source Code ====
 +  * Java Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/Hero.java|Hero.java]]
 +  * Class Definitions: Various files in [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroClass.java|HeroClass.java]] and related files
 +
 +==== See Also ====
 +  * [[en:rpd:heroes|Heroes]]
 +  * [[en:rpd:talents|Talents]]
 +  * [[en:rpd:stats|Stats and Attributes]]
 +  * [[en:rpd:equipment|Equipment]]
 +
 +{{tag> rpd hero classes stats talents}}
en/rpd/hero.txt · Last modified: by 127.0.0.1