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en:rpd:hero_class [2026/01/04 05:35] – Update wiki pages with accurate info and create translations mikeen:rpd:hero_class [2026/01/04 05:36] (current) – external edit 127.0.0.1
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 +====== Hero Classes ======
  
 +{{ rpd:images:warrior_hero.png|Hero Classes }}
 +
 +Hero classes are the different character types available to players in Remixed Dungeon. **Hero Classes** determine the starting equipment, stats, and special abilities of the character. Each class has unique advantages and playstyles that make them better suited for different approaches to the dungeon.
 +
 +==== Available Classes ====
 +  * [[en:rpd:warrior_class|Warrior]] - Strong and durable with bonus [[en:rpd:health|health]]
 +  * [[en:rpd:mage_class|Mage]] - Powerful spells and [[en:rpd:wands|wands]], with [[en:rpd:food|food]] that recharges [[en:rpd:wands|wands]]
 +  * [[en:rpd:rogue_class|Rogue]] - Stealthy with [[en:rpd:invisibility_buff|invisibility]] and bonus [[en:rpd:gold|gold]]
 +  * [[en:rpd:huntress_class|Huntress]] - Ranged combat specialist with [[en:rpd:bow_item|bow]] and [[en:rpd:arrows_item|arrows]]
 +  * [[en:rpd:elf_class|Elf]] - Magical abilities with [[en:rpd:mana|mana]] system and special subclass options
 +  * [[en:rpd:necromancer_class|Necromancer]] - Specialized class focused on necromantic magic
 +
 +==== Class Characteristics ====
 +  * **Starting Equipment**: Each class begins with specific equipment
 +  * **Special Abilities**: Unique class abilities that differentiate playstyles
 +  * **Stat Affinities**: Classes excel in different areas
 +  * **Playstyle**: Each class encourages different approaches to dungeon exploration
 +
 +==== Class Details ====
 +  * **Warrior**: Starts with a unique weapon and armor, and an edible ration. Has a special ability to heal when fighting weakened enemies.
 +  * **Mage**: Begins with a magical staff that can be used as a weapon or to store wands. Has a special ability to recharge items quickly.
 +  * **Rogue**: Starts with a unique short sword and a set of throwing knives. Has a special ability to become invisible after landing a powerful attack.
 +  * **Huntress**: Begins with a special bow and high magic capacity. Has a special ability to recharge wands and staves.
 +  * **Elf**: Begins with a special bow and high magic capacity. Has a special ability to recharge wands and staves.
 +  * **Necromancer**: Starts with necromantic equipment and can raise undead. Has a special ability to control enemies temporarily.
 +
 +==== Class Mechanics ====
 +Each hero class starts with:
 +  * Unique [[en:rpd:weapon_item|weapon]]
 +  * Unique [[en:rpd:armor|armor]]
 +  * Special ability that activates under specific conditions
 +  * Unique [[en:rpd:food|food]] items
 +
 +==== Subclasses ====
 +Advanced players can unlock [[en:rpd:hero_subclasses|subclasses]] (mastery paths) after winning with a class:
 +  * Warrior: [[en:rpd:gladiator_subclass|Gladiator]] or [[en:rpd:brawler_subclass|Brawler]]
 +  * Mage: [[en:rpd:battlemage_subclass|Battle Mage]] or [[en:rpd:warmage_subclass|Warmage]]
 +  * Rogue: [[en:rpd:freerunner_subclass|Freerunner]] or [[en:rpd:assassin_subclass|Assassin]]
 +  * Huntress: [[en:rpd:spearmaid_subclass|Spearmaid]] or [[en:rpd:sniper_subclass|Sniper]]
 +  * Elf: [[en:rpd:shaman_subclass|Shaman]] or [[en:rpd:druid_subclass|Druid]]
 +  * Necromancer: [[en:rpd:lich_subclass|Lich]]
 +
 +==== Class Selection Tips ====
 +  * **New Players**: Warrior is generally the most forgiving for beginners
 +  * **Advanced Players**: Each class offers unique challenges and strategies
 +  * **Playstyle Match**: Choose based on preferred gameplay approach
 +  * **Experimentation**: Try different classes to find your preference
 +  * **Long-term**: Consider how classes develop through multiple playthroughs
 +
 +==== Data Sources ====
 +  * Hero Classes: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroClass.java|HeroClass.java]] - Class definitions
 +  * Class Abilities: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/Hero.java|Hero.java]] - How class abilities are implemented
 +  * Starting Items: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/Dungeon.java#L100-L150|Dungeon starting setup]] - How starting items are assigned
 +  * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml|strings_all.xml]] - All class-related text
 +
 +==== See Also ====
 +  * [[en:rpd:hero_subclasses|Hero Subclasses]]
 +  * [[en:rpd:hero|Hero]]
 +  * [[en:rpd:warrior_class|Warrior]]
 +  * [[en:rpd:mage_class|Mage]]
 +  * [[en:rpd:rogue_class|Rogue]]
 +  * [[en:rpd:huntress_class|Huntress]]
 +  * [[en:rpd:elf_class|Elf]]
 +  * [[en:rpd:necromancer_class|Necromancer]]
 +
 +{{tag> rpd hero classes}}
en/rpd/hero_class.txt · Last modified: by 127.0.0.1