en:rpd:identification_mechanic
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| + | ====== Identification ====== | ||
| + | Identification is the process of revealing the properties of items in Remixed Dungeon. | ||
| + | |||
| + | ==== Description ==== | ||
| + | Identification is the system by which unknown items have their properties revealed. Most items in the dungeon start unidentified, | ||
| + | |||
| + | ==== Identification Methods ==== | ||
| + | * **Use**: Using an item (drinking, reading, zapping, etc.) reveals its properties | ||
| + | * [[en: | ||
| + | * **Shopkeepers**: | ||
| + | * **Enchanting**: | ||
| + | * **Upgrading**: | ||
| + | * **Inherent Knowledge**: | ||
| + | |||
| + | ==== Identifiable Item Properties ==== | ||
| + | * **Equipment Level**: The upgrade level of weapons and armor | ||
| + | * **Enchantments**: | ||
| + | * **Effects**: | ||
| + | * **Quality**: | ||
| + | * **Curses**: Whether an item is cursed | ||
| + | |||
| + | ==== Identification Strategy ==== | ||
| + | * **Risk Management**: | ||
| + | * **Scroll Conservation**: | ||
| + | * **Practical Use**: Sometimes using an item is the best way to identify it if it's safe | ||
| + | * **Inventory Management**: | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * Identification System: [[https:// | ||
| + | * Item Status: [[https:// | ||
| + | * Scroll Identification: | ||
| + | * Item Knowledge: [[https:// | ||
| + | * String Resources: [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd mechanics identification items }} | ||
