en:rpd:imp_npc
Differences
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| en:rpd:imp_npc [2026/01/31 05:01] – Fix wiki issues: rename imp.txt to imp_npc.txt, consolidate duplicate entries, remove broken links mike | en:rpd:imp_npc [2026/01/31 07:12] (current) – external edit 127.0.0.1 | ||
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| + | ====== Imp Npc ====== | ||
| + | |||
| + | {{ rpd: | ||
| + | |||
| + | **Ambitious Imp** — an [[en: | ||
| + | |||
| + | ===== General Information ===== | ||
| + | * **Type:** [[en: | ||
| + | * **Behavior: | ||
| + | |||
| + | ===== Description ===== | ||
| + | Imps are low-level demons. They' | ||
| + | |||
| + | ===== Quests ===== | ||
| + | The Ambitious Imp offers two possible quests: | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | |||
| + | After completing the quest, the player receives a ring at +2 level, enchanted but cursed (the curse can be removed with a [[en: | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * **Type:** NPC (Non-Player Character) | ||
| + | * **Location: | ||
| + | * **Spawn Chance:** Random chance (higher at lower city depths) | ||
| + | * **Spawn Condition: | ||
| + | * **Quest Type:** Kill quest with 2 possible variations: | ||
| + | * **Golem Quest:** Kill 6 [[en: | ||
| + | * **Monk Quest:** Kill 8 [[en: | ||
| + | * **Defensive Ability:** Cannot be harmed (1000 defense skill, no damage taken) | ||
| + | * **Reward:** A specially upgraded ring (level 2, but cursed) | ||
| + | |||
| + | ==== Behavior ==== | ||
| + | * Approaches the hero and offers a quest when first seen | ||
| + | * Reacts differently depending on whether the hero has tokens from required enemies | ||
| + | * Vanishes after quest completion, saying "See you, [Hero Name]!" | ||
| + | * If the hero has enough tokens when talking to the Imp, the reward window appears | ||
| + | * Quest is only active when the Imp has given the quest and it's not completed | ||
| + | * Doesn' | ||
| + | * Interacts with the player when approached | ||
| + | * Respawns in the City after killing [[en: | ||
| + | * May disappear after completing the quest | ||
| + | |||
| + | ==== Quest Mechanics ==== | ||
| + | * **Golem Quest Option:** Alternative quest requiring 6 [[en: | ||
| + | * **Monk Quest Option:** Alternative quest requiring 8 [[en: | ||
| + | * Each time a targeted enemy is killed during an active Imp quest, a [[en: | ||
| + | * Reward is a random ring from the level treasury, upgraded to +2 but cursed | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * This quest is generally worth completing as the ring reward is valuable despite being cursed | ||
| + | * The quest is often easier if you can avoid the required enemy type until you're stronger | ||
| + | * The cursed ring can be uncursed later with a [[en: | ||
| + | * Since Imps are unkillable, they' | ||
| + | |||
| + | ==== Content Verification ==== | ||
| + | * Information Source: [[https:// | ||
| + | * Stats and behavior extracted directly from source code | ||
| + | * Dialogue from string resources: [[https:// | ||
| + | * Last Updated: December 12, 2025 | ||
| + | |||
| + | ===== Code Reference ===== | ||
| + | * Java class: [[https:// | ||
| + | * Java class: [[https:// | ||
| + | * String resources: [[https:// | ||
| + | * Quest implementation: | ||
| + | * Reward mechanics: [[https:// | ||
| + | * Spawn location: [[https:// | ||
| + | * Journal entry: [[https:// | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | ===== Related Entities ===== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd npcs questgivers demons quest city}} | ||
en/rpd/imp_npc.txt · Last modified: by 127.0.0.1
