en:rpd:invisibility_buff
Differences
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| + | ====== Invisibility Buff ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | The Invisibility buff is a status effect in Remixed Dungeon that renders the affected character temporarily invisible to enemies. | ||
| + | |||
| + | ==== Effect ==== | ||
| + | * **Invisibility: | ||
| + | * **Duration: | ||
| + | * **Detection: | ||
| + | * **Visual:** The affected character appears invisible on the game screen | ||
| + | |||
| + | ==== Acquisition ==== | ||
| + | The Invisibility buff can be obtained through: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * Special abilities or class features | ||
| + | * Other items or spells that grant invisibility | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * **Combat Disruption: | ||
| + | * **Wand/ | ||
| + | * **Detection: | ||
| + | * **Stacking: | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * **Escape:** Essential for escaping dangerous situations | ||
| + | * **Exploration: | ||
| + | * **Tactical: | ||
| + | * **Timing:** Best used when enemies are grouped or in dangerous areas | ||
| + | * **Caution: | ||
| + | |||
| + | ==== Counters ==== | ||
| + | * Some enemies have special detection abilities | ||
| + | * Certain area effects may still affect invisible characters | ||
| + | * Physical contact with enemies breaks invisibility | ||
| + | |||
| + | ==== Data Sources ==== | ||
| + | * **Java Class**: [[https:// | ||
| + | * **Duration Constant**: [[https:// | ||
| + | * **Dispel Method**: [[https:// | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd buffs status_effects stealth invisibility}} | ||
