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en:rpd:invisibility_buff

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en:rpd:invisibility_buff [2026/01/01 19:45] – namespace move Mikeen:rpd:invisibility_buff [2026/01/01 19:47] (current) – external edit 127.0.0.1
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 +====== Invisibility Buff ======
  
 +{{ rpd:images:invisibility_buff.png|Invisibility }}
 +
 +The Invisibility buff is a status effect in Remixed Dungeon that renders the affected character temporarily invisible to enemies.
 +
 +==== Effect ====
 +  * **Invisibility:** The affected character cannot be seen by enemies and will not be targeted by them
 +  * **Duration:** Typically lasts 15 turns (duration may vary based on item quality)
 +  * **Detection:** Enemies lose track of the invisible character's position
 +  * **Visual:** The affected character appears invisible on the game screen
 +
 +==== Acquisition ====
 +The Invisibility buff can be obtained through:
 +  * [[en:rpd:potion_of_invisibility_item|Potion of Invisibility]] - Most common source
 +  * [[en:rpd:ring_of_shadows_item|Ring of Shadows]] - Provides periodic invisibility
 +  * Special abilities or class features
 +  * Other items or spells that grant invisibility
 +
 +==== Mechanics ====
 +  * **Combat Disruption:** Any attack or action that directly targets an enemy will immediately cancel the invisibility
 +  * **Wand/Scroll Use:** Using wands or scrolls while in enemy sight will break invisibility
 +  * **Detection:** Some special enemies may still be able to detect invisible characters
 +  * **Stacking:** Does not typically stack with other invisibility effects
 +
 +==== Strategy ====
 +  * **Escape:** Essential for escaping dangerous situations
 +  * **Exploration:** Useful for bypassing groups of enemies
 +  * **Tactical:** Can be used to reposition safely
 +  * **Timing:** Best used when enemies are grouped or in dangerous areas
 +  * **Caution:** Be careful when moving near enemies as they may still detect you
 +
 +==== Counters ====
 +  * Some enemies have special detection abilities
 +  * Certain area effects may still affect invisible characters
 +  * Physical contact with enemies breaks invisibility
 +
 +==== Data Sources ====
 +  * **Java Class**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Invisibility.java|com.watabou.pixeldungeon.actors.buffs.Invisibility]]
 +  * **Duration Constant**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Invisibility.java#L14|DURATION = 15f]]
 +  * **Dispel Method**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Invisibility.java#L40|dispel() method]]
 +
 +==== Related ====
 +  * [[en:rpd:potion_of_invisibility_item|Potion of Invisibility]] - Primary source of the buff
 +  * [[en:rpd:ring_of_shadows_item|Ring of Shadows]] - Alternative source
 +  * [[en:rpd:stealth_mechanics|Stealth]] - Related mechanics
 +  * [[en:rpd:buffs|Buffs]] - Other status effects
 +  * [[en:rpd:buff_mechanics|Buff Mechanics]] - General buff information
 +
 +{{tag> rpd buffs status_effects stealth invisibility}}