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en:rpd:levels [2026/01/01 19:45] – namespace move Mikeen:rpd:levels [2026/01/01 19:47] (current) – external edit 127.0.0.1
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 +====== Levels ======
  
 +Levels are the different areas of the dungeon in Remixed Dungeon.
 +
 +==== Description ====
 +The dungeon is divided into multiple levels, each with different environments, enemies, and challenges. As the hero progresses deeper, enemies become stronger and rewards become more valuable.
 +
 +==== Level List ====
 +  * [[en:rpd:sewers_level|Sewers]] - Starting area with weak enemies
 +  * [[en:rpd:prison_level|Prison]] - An abandoned prison facility
 +  * [[en:rpd:caves_level|Caves]] - Underground caves with tougher creatures
 +  * [[en:rpd:city_level|City]] - Underground city with mechanical enemies
 +  * [[en:rpd:halls_level|Halls]] - Demon halls with the most dangerous creatures
 +
 +==== Level Characteristics ====
 +  * **Progressive Difficulty**: Each level is more challenging than the previous
 +  * **Unique Mobs**: Different enemies appear at different depth levels
 +  * **Special Features**: Each level has unique environmental features
 +  * **Items and Shops**: Better items are found deeper in the dungeon
 +  * **Boss Fights**: Each level (except the first) has a boss at the end
 +
 +==== Common Mechanics ====
 +  * **Stairs Down**: Find stairs to progress to deeper levels
 +  * **Stairs Up**: Can return to previous levels (until the hero descends further)
 +  * **Item Persistence**: Items don't come back once a new level is entered
 +  * **Unique Generators**: Each level uses different algorithms for layout
 +  * **Thematic Elements**: Levels have thematic designs and enemies
 +
 +==== Code References ====
 +  * Level Base Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/Level.java|Level.java]] - Base implementation
 +  * Level Generation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/Dungeon.java#L50-L80|Dungeon level system]] - How levels are managed
 +  * Level System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/Level.java#L100-L150|Level generation code]] - How levels are created
 +  * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml|strings_all.xml]] - All level-related text
 +
 +==== Level Features ====
 +  * [[en:rpd:shops|Shops]] - Areas in the dungeon where items can be bought and sold
 +  * [[en:rpd:traps|Traps]] - Dangerous mechanisms that can harm the hero
 +  * [[en:rpd:stairs|Stairs]] - Connect different levels of the dungeon
 +  * [[en:rpd:level_objects|Level Objects]] - Special features found in dungeon levels
 +
 +==== See Also ====
 +  * [[en:rpd:dungeon|Dungeon]]
 +  * [[en:rpd:mobs|Mobs]]
 +  * [[en:rpd:items|Items]]
 +
 +{{tag> rpd levels dungeon areas }}