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en:rpd:melee_weapon_item [2026/01/01 19:45] – namespace move Mikeen:rpd:melee_weapon_item [2026/01/01 19:47] (current) – external edit 127.0.0.1
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 +====== Melee Weapon ======
  
 +{{ rpd:images:melee_weapon_item.png|Melee Weapon }}
 +
 +**Melee Weapons** are weapons in Remixed Dungeon designed for close combat. They are used in direct hand-to-hand combat with enemies.
 +
 +==== Description ====
 +Melee weapons are equipment items held in the hero's main hand for close-range combat. They vary in attack speed, damage range, and special properties.
 +
 +==== Properties ====
 +  * **Attack Skill:** Bonus to hit chance in combat
 +  * **Damage Range:** Minimum and maximum damage dealt per hit
 +  * **Durability:** How many uses before the weapon breaks (if applicable)
 +  * **Speed Factor:** How quickly the weapon can be used in combat
 +  * **Enchantment:** Special magical effect (for upgraded weapons)
 +
 +==== Melee Weapon Types ====
 +  * **[[en:rpd:sword_item|Swords]]** - Versatile bladed weapons
 +  * **[[en:rpd:dagger_item|Daggers]]** - Fast, light piercing weapons
 +  * **[[en:rpd:axe_item|Axes]]** - Heavy-hitting weapons
 +  * **[[en:rpd:mace_item|Maces]]** - Blunt weapons with crushing damage
 +  * **[[en:rpd:spear_item|Spears]]** - Thrusting weapons with reach
 +  * **[[en:rpd:war_hammer|War Hammer]]** - Heavy blunt weapons
 +  * **[[en:rpd:quarterstaff|Quarterstaff]]** - Balanced two-handed weapons
 +  * **[[en:rpd:kusarigama_item|Kusarigama]]** - Scythe with chain
 +
 +==== Combat Strategy ====
 +  * **High Damage vs. Speed:** Choose between heavy hitter weapons or fast attackers
 +  * **Versatility:** Some weapons work better with certain [[en:rpd:hero_class|hero classes]]
 +  * **[[en:rpd:enchantments|Enchantments]]:** Consider what magical properties benefit your fighting style
 +  * **Durability:** Some weapons are more resilient than others
 +
 +==== Special Properties ====
 +  * **Blocking:** Some weapons can block attacks (like [[en:rpd:war_hammer|War Hammer]])
 +  * **Reach:** Some weapons can attack adjacent enemies (like [[en:rpd:spear_item|Spear]])
 +  * **Strength:** Some weapons require minimum strength to wield effectively
 +
 +==== Upgrades ====
 +  * Melee weapons can be [[en:rpd:upgrade|upgraded]] using [[en:rpd:scroll_of_upgrade_item|Scrolls of Upgrade]]
 +  * [[en:rpd:enchantments|Enchantments]] can be applied to provide special effects
 +  * Higher levels provide better stats
 +
 +==== Code References ====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/melee/MeleeWeapon.java|MeleeWeapon.java]] - Base melee weapon class
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/WeaponFactory.java|WeaponFactory.java]] - Weapon creation factory
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1586-L1700|Melee weapon strings]] - English names and descriptions
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values-ru/strings_all.xml#L1527-L1631|Melee weapon strings (Russian)]] - Russian localization
 +
 +==== Related ====
 +  * [[en:rpd:weapon_item|Weapon]]
 +  * [[en:rpd:ranged_weapon_item|Ranged Weapon]]
 +  * [[en:rpd:enchantments|Enchantments]]
 +  * [[en:rpd:hero_class|Hero Classes]]
 +  * [[en:rpd:combat_mechanics|Combat Mechanics]]
 +
 +{{tag> rpd items weapons melee equipment }}