en:rpd:melee_weapons
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| + | ====== Melee Weapons ====== | ||
| + | **Melee Weapons** encompass all close combat weapons in Remixed Dungeon that are used to attack adjacent enemies. This category includes swords, maces, axes, and other close-range armaments. | ||
| + | |||
| + | ==== Overview ==== | ||
| + | Melee weapons are the primary combat tools for most hero classes, especially Warriors, Gladiators, and other melee-focused subclasses. They offer various trade-offs between damage, speed, and special effects. | ||
| + | |||
| + | ==== Weapon Categories ==== | ||
| + | * **Swords:** [[en: | ||
| + | * **Axes:** [[en: | ||
| + | * **Maces:** [[en: | ||
| + | * **Daggers: | ||
| + | * **Polearms: | ||
| + | * **Blunt:** [[en: | ||
| + | |||
| + | ==== Combat Mechanics ==== | ||
| + | * **Range:** All melee weapons attack adjacent tiles only | ||
| + | * **Damage Formula:** Based on weapon tier, upgrades, and hero strength | ||
| + | * **Speed:** Each weapon has a delay factor affecting attack speed | ||
| + | * **Accuracy: | ||
| + | |||
| + | ==== Tier System ==== | ||
| + | Melee weapons are organized by tier, which affects base stats and strength requirements: | ||
| + | * **Tier 1:** Knuckles, Sai (lowest damage, lowest STR requirement) | ||
| + | * **Tier 2:** Dagger, Staff, Mages Staff | ||
| + | * **Tier 3:** Sword, Mace, Short Sword, Hand Axe, Spear, Quarterstaff | ||
| + | * **Tier 4:** Long Sword, Battle Axe, War Hammer, Glaive | ||
| + | * **Tier 5:** Great Sword, Gauntlets | ||
| + | * **Tier 6:** Dwarven Hammer, Great Maul | ||
| + | * **Tier 7:** Elven Sword (highest damage, highest STR requirement) | ||
| + | |||
| + | ==== Special Properties ==== | ||
| + | Some melee weapons have special properties: | ||
| + | * **Two-handed: | ||
| + | * **Versatile: | ||
| + | * **Special Mechanics: | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Choose weapons that match your hero's strength level | ||
| + | * Early game: Lower tier weapons are easier to use due to lower STR requirements | ||
| + | * Late game: Higher tier weapons provide more damage output | ||
| + | * Consider weapon speed vs. damage based on your fighting style | ||
| + | * Pair with appropriate armor for tanking or dual-wielding for DPS | ||
| + | |||
| + | ==== Upgrading & Enchanting ==== | ||
| + | * Can be enhanced with [[en: | ||
| + | * Compatible with [[en: | ||
| + | * [[en: | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd weapons melee }} | ||
