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en:rpd:mimicamulet [2026/01/01 19:45] – namespace move Mikeen:rpd:mimicamulet [2026/01/01 19:47] (current) – external edit 127.0.0.1
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 +====== Mimic Amulet ======
 +
 +{{ rpd:images:mimicamulet_sprite.png|Mimic Amulet }}
 +
 +==== Description ====
 +The Mimic Amulet is a dangerous enemy that appears in the Guts level (depth 26-30) of the dungeon. It's a floating mimic that masquerades as a valuable amulet but attacks adventurers who approach it.
 +
 +==== Stats ====
 +  * **Level:** Dependent on current dungeon depth (same as dungeon level)
 +  * **HP:** (3 + dungeon level) * 5
 +  * **Attack Skill:** 9 + dungeon level
 +  * **Defense Skill:** 2 * attack skill + 1
 +  * **Damage:** HP/10 to HP/4 (based on current HP)
 +  * **EXP for Kill:** 2 + 2 * (level - 1) / 5
 +  * **Speed:** 1.25 (faster than normal)
 +  * **Defense Rating (DR):** 0
 +
 +==== Special Properties ====
 +  * **Floating:** Always flies, cannot be grounded
 +  * **Immunities:** Immune to Toxic Gas, Paralysis, and Stun
 +  * **Loot:** Always drops a Skeleton Key for the next level
 +  * **No Corpse:** Does not leave behind a corpse when defeated (carcassChance = 0)
 +  * **Always Visible:** Cannot become invisible or hide (enemySeen = true)
 +  * **Not Pet**: Cannot be turned into a pet (canBePet() returns false)
 +
 +==== Behavior ====
 +  * Automatically applies Levitation buff to itself if not already buffed
 +  * Always actively hunts the player once detected
 +  * Appears as a floating amulet to trick players
 +  * Will attack when approached
 +
 +==== Location ====
 +  * Found in the Guts level (floors 26-30) of the dungeon
 +  * Appears as a mimic that looks like a valuable amulet floating in the air
 +
 +==== Strategy ====
 +  * Approach with caution - it will attack immediately when approached
 +  * Its high speed means it can quickly close distance
 +  * Its immunity to several status effects limits some tactical options
 +  * The guaranteed Skeleton Key makes defeating it worthwhile for accessing deeper levels
 +  * Be prepared for combat instead of expecting to find an item
 +
 +==== Content Verification ====
 +  * Information source: Java Class com.nyrds.pixeldungeon.mobs.guts.MimicAmulet
 +  * Stats verification: Extracted directly from MimicAmulet.java constructor and adjustStats() method
 +  * Effect descriptions source: Code analysis and string resources
 +  * Last updated: Based on Remixed Dungeon source code
 +  * Source code: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mobs/guts/MimicAmulet.java|MimicAmulet.java]]
 +
 +==== See Also ====
 +  * [[en:rpd:mimic_mob|Mimic]]
 +  * [[en:rpd:guts|Guts Level]]
 +  * [[en:rpd:skeleton_key_item|Skeleton Key]]
 +
 +{{tag> rpd mobs mimic enemy floating guts}}