en:rpd:missile_weapons
Differences
This shows you the differences between two versions of the page.
| en:rpd:missile_weapons [2026/01/01 19:45] – namespace move Mike | en:rpd:missile_weapons [2026/01/01 19:47] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Missile Weapons ====== | ||
| + | Missile weapons are ammunition-based weapons used for ranged combat in Remixed Dungeon. | ||
| + | |||
| + | ==== Description ==== | ||
| + | Missile weapons are ranged weapons that require ammunition to function. They include bows, crossbows, and various thrown weapons. These weapons allow for combat at a distance with different tactical benefits and requirements. | ||
| + | |||
| + | ==== Common Missile Weapons ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | ==== Missile Weapon Properties ==== | ||
| + | * **Damage**: The range of damage dealt per hit | ||
| + | * **Speed**: How quickly the weapon can be used | ||
| + | * **Ammunition Type**: Type of ammo required (arrows, bolts, etc.) | ||
| + | * **Range**: Maximum effective range of the weapon | ||
| + | * **Durability**: | ||
| + | |||
| + | ==== Ammunition Considerations ==== | ||
| + | * **Supply Management**: | ||
| + | * **Special Ammunition**: | ||
| + | * **Stacking**: | ||
| + | * **Cost**: Ammunition can be expensive to maintain in large quantities | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * Missile Weapon System: [[https:// | ||
| + | * Ammunition System: [[https:// | ||
| + | * Combat System: [[https:// | ||
| + | * Ballistica System: [[https:// | ||
| + | * String Resources: [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd items weapons missile }} | ||
