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en:rpd:paralysis_enchantment

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en:rpd:paralysis_enchantment [2026/01/01 19:45] – namespace move Mikeen:rpd:paralysis_enchantment [2026/01/01 19:47] (current) – external edit 127.0.0.1
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 +====== Paralysis Enchantment ======
  
 +{{ rpd:images:enchant_paralysis.png|Paralysis Enchantment }}
 +
 +==== Description ====
 +The Paralysis enchantment has a chance to stun enemies when they are hit by the weapon. Stunned enemies cannot act for a duration.
 +
 +==== Mechanics ====
 +  * **Activation Chance:** 13% at +0 level, increasing to 22% at +1, 30% at +2, etc.
 +  * **Effect**: When triggered, applies the [[en:rpd:stun_buff|Stun]] status effect for 1 to (1.5 + level) turns
 +  * **Effectiveness:** Particularly effective against dangerous enemies to temporarily disable them
 +  * **Visual:** Has a yellow glowing effect on enchanted weapons
 +
 +==== Stats ====
 +  * **Base Activation Chance:** 13% (at +0 weapon level)
 +  * **Chance Scaling:** Increases by approximately 9% per weapon level
 +  * **Stun Duration:** 1 to (1.5 + enchantment level) turns
 +  * **Visual Glowing:** Yellow (RGB: 0xCCAA44)
 +
 +==== Source Code ====
 +  * Java: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/enchantments/Paralysis.java|Paralysis.java]]
 +  * The effect is applied in the proc() method with probability and duration increasing with weapon level
 +  * Note: Despite the name, it applies the Stun effect, not Paralysis
 +
 +==== String Resources ====
 +No specific string resources for this enchantment, as it's identified by name in-game
 +
 +==== See Also ====
 +  - [[en:rpd:stun_buff|Stun Buff]] - Status effect caused by this enchantment
 +  - [[en:rpd:enchantments|Enchantments]] - List of all weapon enchantments
 +  - [[en:rpd:weapons|Weapons]] - Equipment that can have enchantments
 +  - [[en:rpd:paralysis_buff|Paralysis Buff]] - A different buff that also prevents action
 +
 +{{tag> rpd items enchantments stun}}