en:rpd:poison_enchantment
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| en:rpd:poison_enchantment [2026/04/05 01:35] – Fix wiki compliance issues: broken links, image naming, and cross-language consistency Qwen Assistant | en:rpd:poison_enchantment [2026/04/05 01:36] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Poison Enchantment ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | **Poison** is a weapon enchantment in Remixed Dungeon that has a chance to poison enemies when they are hit by the enchanted weapon. Poisoned enemies take damage over time. | ||
| + | |||
| + | ==== Description ==== | ||
| + | The Poison enchantment adds a chance to apply the [[en: | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * **Proc Chance**: The chance to poison increases with weapon level | ||
| + | * Level 0: 33% chance (1 in 3) | ||
| + | * Level 1: 50% chance (1 in 2) | ||
| + | * Level 2: 60% chance (3 in 5) | ||
| + | * Formula: Random.Int(level + 3) >= 2 | ||
| + | * **Poison Duration**: Applied poison duration is scaled by (weapon level + 1) times the target' | ||
| + | * **Damage**: Poison damage is dealt at the start of the poisoned creature' | ||
| + | * Particularly effective against enemies with high HP | ||
| + | |||
| + | ==== Source Code ==== | ||
| + | * Java: [[https:// | ||
| + | * The effect is applied in the proc() method with probability increasing with weapon level | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd items enchantments poison}} | ||
en/rpd/poison_enchantment.txt · Last modified: by 127.0.0.1
