en:rpd:possess_spell
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| en:rpd:possess_spell [2026/01/02 06:41] – Update references to renamed wiki pages (enemies.txt -> enemies_overview.txt, spells.txt -> spells_overview.txt) mike | en:rpd:possess_spell [2026/01/02 06:43] (current) – external edit 127.0.0.1 | ||
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| + | ====== Possess ====== | ||
| + | |||
| + | {{ rpd: | ||
| + | |||
| + | **Possess** is a spell in Remixed Pixel Dungeon (Necromancy Affinity). | ||
| + | |||
| + | ==== Description ==== | ||
| + | The dark art of mind control allows the caster to bend the will of most creatures. This spell turns the target into a controllable pet that fights for the player. The possessed creature will follow your commands and can be used strategically in combat. | ||
| + | |||
| + | ==== Stats ==== | ||
| + | * **Magic Affinity:** Necromancy | ||
| + | * **Targeting: | ||
| + | * **Level:** 4 | ||
| + | * **Mana Cost:** 15 | ||
| + | * **Cast Time:** 0.5 (half a turn) | ||
| + | * **Image File:** spellsIcons/ | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * **Pet Creation:** Turns the target into a controllable pet using RPD.Mob: | ||
| + | * **Controlled AI:** Sets the target' | ||
| + | * **Control Target:** Makes the target the player' | ||
| + | * **Failure Condition: | ||
| + | * **Failure Message:** "Will of %s is too strong" | ||
| + | * **Success Message:** "%s is awaiting for your commands" | ||
| + | |||
| + | ==== Usage ==== | ||
| + | The Possess spell can be used for: | ||
| + | * **Primary effect:** Converting enemies into controllable allies | ||
| + | * **Combat Advantage: | ||
| + | * **Strategic Movement:** Controlling where the possessed creature moves | ||
| + | * **Boss Tactics:** Turning powerful enemies into allies during difficult encounters | ||
| + | |||
| + | ==== Restrictions ==== | ||
| + | * **Cannot Self-Possess: | ||
| + | * **Immune Targets:** Some creatures have canBePet() set to false and cannot be possessed: | ||
| + | * Mimics (including Pasty-Mimic) | ||
| + | * Crystal mobs | ||
| + | * Other bosses and special creatures | ||
| + | |||
| + | ==== Classes ==== | ||
| + | Classes that can use this spell include: | ||
| + | * Classes with Necromancy affinity - automatically available through spell affinity system | ||
| + | * Other classes may gain access through special means during modded gameplay | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | How to effectively use the Possess spell: | ||
| + | * **Best situations: | ||
| + | * **Synergies: | ||
| + | * **Timing considerations: | ||
| + | * **Positioning: | ||
| + | |||
| + | ==== Technical Details ==== | ||
| + | * **Lua Script:** [[https:// | ||
| + | * **Implementation: | ||
| + | * **Target Check:** Uses canBePet() method to determine if possession is possible | ||
| + | * **Pet System:** Integrates with the game's pet/mob control mechanics | ||
| + | |||
| + | ==== Message Strings ==== | ||
| + | * **Name:** " | ||
| + | * **Info:** "The dark art of mind control allows the caster to bend the will of most creatures" | ||
| + | * **Failure: | ||
| + | * **Success: | ||
| + | * **Self-Possess Error:** "You can't possess yourself" | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd spells necromancy }} | ||
en/rpd/possess_spell.txt · Last modified: by 127.0.0.1
