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en:rpd:prison_level [2026/01/01 19:45] – namespace move Mikeen:rpd:prison_level [2026/01/01 19:47] (current) – external edit 127.0.0.1
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 +====== Prison Level ======
  
 +{{ rpd:images:prison_level.png|Prison Level }}
 +
 +The **Prison Level** is the second major area in Remixed Pixel Dungeon, located between the Sewers and the Caves.
 +
 +==== Description ====
 +The Prison Level represents the ruins of an ancient penitentiary. The environment is characterized by dilapidated corridors, abandoned cells, and various mechanical features like switches, doors, and pressure plates. It's a more complex and maze-like environment compared to the Sewers.
 +
 +==== Layout ====
 +  * **Floor Type:** Stone and dirt floors with metal grating in some areas
 +  * **Walls:** Stone walls with occasional metal bars
 +  * **Special Features:** Prison cells, switches that control doors, flooded areas
 +  * **Lighting:** Dimly lit with occasional torches
 +  * **Structure:** More maze-like than the Sewers with locked doors and switches
 +
 +==== Mobs ====
 +  * [[en:rpd:skeleton_mob|Skeletons]] - Common undead enemies
 +  * [[en:rpd:thief_mob|Thieves]] - Fast enemies that may steal items
 +  * [[en:rpd:swarm_mob|Swarms]] - Groups of flying insects
 +  * [[en:rpd:shaman_mob|Shamans]] - Magic-using enemies
 +  * [[en:rpd:shadow_mob|Shadows]] - Evasive dark enemies
 +  * [[en:rpd:bat_mob|Bats]] - Flying enemies with high evasion
 +  * [[en:rpd:brute_mob|Brutes]] - Powerful enemies (higher floors)
 +  * [[en:rpd:bandit_mob|Bandits]] - Thief variants
 +  * [[en:rpd:tengu_mob|Tengu (Boss)]] - The level boss
 +
 +==== Items and Equipment ====
 +The Prison typically contains higher-tier items than the Sewers:
 +  * Better weapons and armor
 +  * More useful consumables
 +  * Specialized equipment like more advanced rings and artifacts
 +
 +==== Special Mechanics ====
 +  * Switches that control doors throughout the level
 +  * Flooded areas that affect movement and abilities
 +  * Prison cells that may contain special content
 +  * Pressure plates that trigger various effects
 +
 +==== Notable Locations ====
 +  * **Boss Area:** Contains [[en:rpd:tengu_mob|Tengu]], the prison boss
 +  * **Armory Rooms:** Often contain high-quality equipment
 +  * **Special Cells:** May contain unique content
 +
 +==== Challenges ====
 +  * Navigating the maze-like structure
 +  * Managing switches and doors
 +  * Dealing with undead enemies that are resistant to some effects
 +  * The challenging Tengu boss fight
 +
 +==== Technical Details ====
 +  * Level implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/PrisonLevel.java|PrisonLevel.java]]
 +  * Level generation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/rooms/standard/PrisonRoom.java|PrisonRoom.java]]
 +  * Bestiary configuration: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/levelsDesc/Bestiary.json#L18|Bestiary.json]] - spawn rates for prison enemies
 +  * Item treasury: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/levelsDesc/Treasury.json|Treasury.json]] - item spawn rates
 +  * Level transitions: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/Patch.java|Patch.java]] - how level connects to others
 +  * Machine-readable data: [[mr:prison_level|mr:prison_level]]
 +
 +==== Related Pages ====
 +  * [[en:rpd:dungeon|Dungeon]] - General dungeon information
 +  * [[en:rpd:sewers_level|Sewers Level]] - Previous level
 +  * [[en:rpd:caves_level|Caves Level]] - Next level
 +  * [[en:rpd:tengu_mob|Tengu]] - Level boss
 +  * [[en:rpd:levels|Levels]] - All dungeon levels
 +
 +{{tag> rpd levels dungeon prison tengu }}