en:rpd:ranged_weapon_mechanic
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| en:rpd:ranged_weapon_mechanic [2026/01/02 00:29] – Add missing ranged_weapon_mechanic.txt to address red link in ranged_weapon.txt mike | en:rpd:ranged_weapon_mechanic [2026/01/02 00:32] (current) – external edit 127.0.0.1 | ||
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| + | ====== Ranged Weapon Mechanics ====== | ||
| + | Ranged weapons in Remixed Dungeon follow specific mechanics that govern how they function, including ammunition requirements, | ||
| + | |||
| + | ==== Properties ==== | ||
| + | * **Damage**: The minimum and maximum damage values the weapon can deal | ||
| + | * **Delay**: The time needed to perform an attack with this weapon | ||
| + | * **Accuracy**: | ||
| + | * **Strength**: | ||
| + | * **Ammunition**: | ||
| + | |||
| + | ==== Ammunition System ==== | ||
| + | Ranged weapons use an [[en: | ||
| + | * **Bows** require [[en: | ||
| + | * **Crossbows** require [[en: | ||
| + | * **Dart Throwers** require [[en: | ||
| + | * **Wands** use charges instead of physical ammunition | ||
| + | |||
| + | ==== Accuracy and Range ==== | ||
| + | Ranged weapons have different accuracy based on distance: | ||
| + | * **Close range** (1-2 tiles): 100% accuracy | ||
| + | * **Medium range** (3-4 tiles): 80% accuracy | ||
| + | * **Long range** (5+ tiles): 60% accuracy, with additional penalty for each additional tile | ||
| + | |||
| + | ==== Special Effects ==== | ||
| + | Some ranged weapons have special properties when used: | ||
| + | * **Wands** can have unique magical effects based on their type | ||
| + | * **Enhanced ranged weapons** with [[en: | ||
| + | * **Throwing weapons** may break after use depending on their durability | ||
| + | |||
| + | ==== Weapon Types ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * Implementation: | ||
| + | * Weapon Factory: [[https:// | ||
| + | * String Resources: [[https:// | ||
| + | * NamedEntityKind Interface: [[https:// | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd items weapons ranged ammunition equipment mechanics}} | ||
