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en:rpd:resistances [2026/01/02 07:47] – Add resistances.txt page with comprehensive information about resistances mechanics mikeen:rpd:resistances [2026/01/02 07:49] (current) – external edit 127.0.0.1
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 +====== Resistances ======
  
 +Resistances in Remixed Dungeon represent reductions in the effectiveness of specific types of attacks or status effects against a character or mob. When a character has resistance to a particular effect, they take less damage or are less likely to be affected.
 +
 +==== Types of Resistances ====
 +
 +==== Damage Resistances ====
 +  * **Physical Resistance**: Reduces damage from physical attacks
 +  * **Magic Resistance**: Reduces damage from magical attacks
 +  * **Elemental Resistances**: Reduces damage from elemental attacks (Fire, Cold, Lightning, etc.)
 +
 +==== Status Effect Resistances ====
 +  * **Poison Resistance**: Reduces the duration and damage of poison effects
 +  * **Bleeding Resistance**: Reduces the damage from bleeding effects
 +  * **Paralysis Resistance**: Reduces the duration of paralysis effects
 +  * **Fear/Terror Resistance**: Reduces susceptibility to fear-based effects
 +  * **Charm Resistance**: Reduces susceptibility to charm effects
 +  * **Sleep Resistance**: Reduces susceptibility to sleep effects
 +
 +==== Sources of Resistance ====
 +  * **Armor**: Different types of armor provide various resistances
 +  * **Rings**: Some rings provide resistances to specific effects
 +  * **Buffs**: Temporary effects that grant resistance
 +  * **Abilities**: Some character classes or mobs have innate resistances
 +  * **Enchantments**: Weapon and armor enchantments may provide resistances
 +
 +==== How Resistances Work ====
 +  * Resistances typically reduce the effect by a percentage or fixed amount
 +  * Some resistances are binary (completely immune or not)
 +  * Multiple sources of the same resistance may stack to a cap
 +  * Some effects ignore resistances completely
 +
 +==== Information Sources ====
 +  * **Java Code**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/Actor.java#L218-L259|Actor.java#L218-L259]] - Damage calculation methods
 +  * **Implementation**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/Char.java#L103-L120|Char.java#L103-L120]] - Resistance methods
 +  * **Mob Resistances**: Various mob implementation files in [[https://github.com/NYRDS/remixed-dungeon/tree/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs|Mobs directory]]
 +
 +==== See Also ====
 +  * [[en:rpd:immunities|Immunities]]
 +  * [[en:rpd:armor|Armor]]
 +  * [[en:rpd:rings|Rings]]
 +  * [[en:rpd:damage|Damage]]
 +  * [[en:rpd:status_effects|Status Effects]]
 +
 +{{tag> rpd mechanics resistances }}
en/rpd/resistances.txt · Last modified: by 127.0.0.1