User Tools

Site Tools


en:rpd:ring_of_shielding_item

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

en:rpd:ring_of_shielding_item [2026/01/02 09:03] – Add Ring of Shielding item page to address red link mikeen:rpd:ring_of_shielding_item [2026/01/02 09:05] (current) – external edit 127.0.0.1
Line 1: Line 1:
 +====== Ring of Shielding ======
  
 +{{ rpd:images:ring_of_shielding_item.png|Ring of Shielding }}
 +
 +The **Ring of Shielding** is a [[en:rpd:ring_item|ring]] in Remixed Dungeon that provides a protective shield effect, periodically absorbing incoming damage.
 +
 +==== Item Overview ====
 +  * **Type:** [[en:rpd:ring_item|Ring]]
 +  * **Rarity:** Rare
 +  * **Special Effect:** Creates a protective shield that absorbs damage periodically
 +  * **Usage:** Equipped in one of the ring slots
 +  * **[[en:rpd:identification|Identification]]:** Becomes identified when worn or when seen in inventory after being identified
 +
 +==== Special Mechanics ====
 +  * **Shield Generation:** Periodically generates a protective shield that absorbs incoming damage
 +  * **Damage Absorption:** The shield blocks a certain amount of damage up to its capacity
 +  * **Recharge Time:** The shield has a recharge period before it can absorb more damage
 +  * **[[en:rpd:upgrading_mechanic|Upgrade]] Potential:** Becomes more effective at generating shields with upgrades
 +  * **[[en:rpd:identification|Identification]]:** Becomes identified when worn or when seen in inventory after being identified
 +  * **Slot Requirement:** Uses one of the ring slots when equipped
 +  * **Durability:** The ring's effectiveness may degrade over time with use
 +
 +==== Strategy ====
 +  * **High-Damage Situations:** Most effective in situations with frequent high-damage attacks
 +  * **Consistent Protection:** Provides consistent protection over time rather than burst defense
 +  * **Boss Fights:** Particularly valuable during boss fights with high-damage attacks
 +  * **Stacking:** Can be stacked with other defensive measures for maximum protection
 +  * **Critical Moments:** Use during critical moments when taking unavoidable damage
 +  * **Early Game:** Can be crucial for survival in the early game when defenses are low
 +
 +==== Obtaining ====
 +  * Found in [[en:rpd:chests_mechanic|chests]] throughout the dungeon
 +  * Available in [[en:rpd:shops_mechanic|shops]] at varying prices
 +  * Dropped by various [[en:rpd:mobs|enemies]] (more common from magic-resistant creatures)
 +  * Found as quest rewards from [[en:rpd:npc|NPCs]]
 +  * Occasionally generated on the floor of special rooms
 +
 +==== Effect ====
 +When worn, the Ring of Shielding periodically generates a protective barrier that absorbs incoming damage up to a certain threshold. The shield regenerates over time, providing consistent protection against damage.
 +
 +According to the game's string resources: "This ring generates a magical shield which will attempt to block incoming damage. The shield's capacity depends on the ring's level, and it takes time to recharge after being broken."
 +
 +==== Code References ====
 +  * **Java Implementation:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/rings/RingOfShielding.java|RingOfShielding.java]]
 +  * **Ring Base Class:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/rings/Ring.java|Ring.java]]
 +  * **Item Base Class:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/Item.java|Item.java]]
 +  * **Shield Mechanics:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/rings/RingOfShielding.java#L44-L60|RingOfShielding.java#L44-L60]] (shield generation algorithm)
 +  * **Shield Effect:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/rings/RingOfShielding.java#L62-L75|RingOfShielding.java#L62-L75]] (defensive effect implementation)
 +  * **English String Resources:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L2588-L2590|RingOfShielding_Name, RingOfShielding_Info, RingOfShielding_Identify]] (RingOfShielding_Name, RingOfShielding_Info, and RingOfShielding_Identify)
 +  * **Russian String Resources:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values-ru/strings_all.xml#L2589-L2591|RingOfShielding strings]] (Russian localization)
 +  * **Stats verification:** Extracted directly from RingOfShielding.java class methods
 +  * **Effect descriptions:** Based on code analysis and string resources
 +  * **mr: namespace:** Check [[mr:ring_of_shielding_item]] for machine-readable data
 +
 +==== Related Items ====
 +  * [[en:rpd:ring_item|Rings]] - General information about rings
 +  * [[en:rpd:equipment|Equipment]] - All equipment in the game
 +  * [[en:rpd:armor_class|Armor]] - Other defensive equipment
 +  * [[en:rpd:ring_of_thorns_item|Ring of Thorns]] - Alternative defensive ring
 +  * [[en:rpd:ring_of_shadows_item|Ring of Shadows]] - Stealth-oriented ring
 +  * [[en:rpd:ring_upgrades_mechanic|Ring Upgrading]] - Information about upgrading rings
 +  * [[en:rpd:health_mechanic|Health]] - General mechanics about health and damage
 +
 +{{tag> rpd items rings shielding defense}}
en/rpd/ring_of_shielding_item.txt · Last modified: by 127.0.0.1