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en:rpd:rings [2026/01/01 19:45] – namespace move Mikeen:rpd:rings [2026/01/01 19:47] (current) – external edit 127.0.0.1
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 +====== Rings ======
  
 +Rings are equipment items that provide various passive effects in Remixed Dungeon.
 +
 +==== Description ====
 +Rings are accessory items that the hero can wear on their fingers to gain continuous benefits. Each ring provides a specific effect that applies while worn, and the hero can wear up to two rings simultaneously.
 +
 +==== Base Properties ====
 +  * **Slots**: The hero can wear up to two rings
 +  * **Passive Effect**: Effects apply continuously while worn
 +  * **Leveling**: Rings can be upgraded using scrolls of upgrade
 +  * **Identification**: Rings start unidentified and must be worn to identify
 +
 +==== Ring Types ====
 +  * **Utility Rings** - Provide beneficial status effects
 +  * **Combat Rings** - Enhance combat capabilities
 +  * **Survival Rings** - Aid in dungeon exploration and survival
 +  * **Specialty Rings** - Provide unique or niche effects
 +
 +==== Common Mechanics ====
 +  * **Continuous Effect**: Benefits apply without direct action required
 +  * **Upgrading**: Can be upgraded to enhance effects
 +  * **Identification**: Must be worn to identify their effect
 +  * **Enchantments**: Some rings can be enchanted for additional effects
 +
 +==== Code References ====
 +  * Ring Base Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/rings/Ring.java|Ring.java]] - Base implementation
 +  * Equipment System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/Belongings.java|Belongings.java]] - How rings are equipped
 +  * Ring Effects: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/rings/Ring.java#L60-L80|Ring activation code]] - How ring effects are applied
 +  * Item System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/Item.java|Item.java]] - General item mechanics
 +  * Sprite System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/sprites/ItemSpriteSheet.java|ItemSpriteSheet.java]] - Ring sprites
 +  * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml|strings_all.xml]] - All ring names and descriptions
 +
 +==== Common Rings ====
 +  * [[en:rpd:ring_of_strength_item|Ring of Strength]]
 +  * [[en:rpd:ring_of_detection_item|Ring of Detection]]
 +  * [[en:rpd:ring_of_shielding_item|Ring of Shielding]]
 +  * [[en:rpd:ring_of_haste_item|Ring of Haste]]
 +  * [[en:rpd:ring_of_energy_item|Ring of Energy]]
 +  * [[en:rpd:ring_of_mending_item|Ring of Mending]]
 +  * [[en:rpd:ring_of_wealth_item|Ring of Wealth]]
 +  * [[en:rpd:ring_of_elements_item|Ring of Elements]]
 +  * [[en:rpd:ring_of_evasion_item|Ring of Evasion]]
 +  * [[en:rpd:ring_of_accuracy_item|Ring of Accuracy]]
 +
 +==== See Also ====
 +  * [[en:rpd:items|Items]]
 +  * [[en:rpd:equipment|Equipment]]
 +  * [[en:rpd:accessories|Accessories]]
 +
 +{{tag> rpd items rings accessories }}