en:rpd:rpd_mission
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| en:rpd:rpd_mission [2026/03/27 01:42] – Wiki maintenance: Add English translation for rpd_mission page Qwen Assistant | en:rpd:rpd_mission [2026/03/27 01:46] (current) – external edit 127.0.0.1 | ||
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| + | ====== Project Mission ====== | ||
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| + | The project mission includes a number of objectives: | ||
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| + | * Testing the idea of commercial viability of a free (in the GPL sense) game. | ||
| + | * Creating an open and extensible platform for developing roguelikes and pixel-art RPGs. | ||
| + | * Fun for development participants and players. | ||
| + | * Spreading ideas about the importance and usefulness of free software. | ||
| + | * Spreading knowledge about software development. | ||
| + | * Creating the coolest game in the world | ||
| + | * World domination | ||
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| + | ====== Development Principles ====== | ||
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| + | Development follows a path of continuous evolution taking into account player feedback and statistical data. | ||
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| + | We are making ' | ||
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| + | Each release should bring (or remove) a logically connected set of features to the game. | ||
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| + | Development is preceded by a discussion and planning stage where the intended features should be presented as a list of small, clearly defined tasks. | ||
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| + | {{tag> en:rpd project}} | ||
en/rpd/rpd_mission.txt · Last modified: by 127.0.0.1
