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en:rpd:runic_skull_mob

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en:rpd:runic_skull_mob [2026/01/01 19:45] – namespace move Mikeen:rpd:runic_skull_mob [2026/01/01 19:47] (current) – external edit 127.0.0.1
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 +====== Runic Skull ======
  
 +{{ rpd:images:runic_skull_mob.png|Runic Skull Sprite }}
 +
 +**Runic Skull** is a type of mob found in the [[en:rpd:necropolis|Necropolis]] area of Remixed Dungeon. It is one of the components of the [[en:rpd:lich_mob|Lich]] boss and appears as part of the boss fight.
 +
 +==== Description ====
 +Runic Skulls are magical constructs created by the [[en:rpd:lich_mob|Lich]] to aid in combat. They appear as floating skulls with glowing runes and are part of the [[en:rpd:lich_mob|Lich]]'s special mechanics during the boss fight.
 +
 +==== Stats ====
 +  * **HP/HT:** 70
 +  * **EXP for Kill:** 5
 +  * **Defense Skill:** 15
 +  * **Attack Skill:** 1 (very low, not used for direct attacks)
 +  * **Carcass Chance:** 0 (leaves no remains when killed)
 +  * **Speed:** Normal movement speed
 +
 +==== Special Properties ====
 +  * **Immunities:** Immune to Paralysis, Stun, Toxic Gas, Terror, Death, Amok, Blindness, and Sleep
 +  * **Pacified:** Does not actively seek combat (pacified = true)
 +  * **No Corpse:** Cannot be turned into a skeleton through Necromancy
 +  * **Non-Pettable:** Cannot be turned into a pet
 +  * **4 Different Types:** Represented by different kinds (0-3) - RED_SKULL, BLUE_SKULL, GREEN_SKULL, PURPLE_SKULL
 +
 +==== Special Abilities ====
 +  * **Magic Attack**: Uses ranged magical attacks
 +  * **Summoned**: Created by the [[en:rpd:lich_mob|Lich]] during combat
 +  * **Undead Nature**: Resistant to certain types of damage and effects
 +
 +==== Behavior ====
 +  * **AI State:** Wandering by default
 +  * **Movement:** Cannot be made to move closer or further from targets (getCloser and getFurther return false)
 +  * **Combat:** Does not directly engage in combat (zap method returns false)
 +  * **Activation:** Can be activated and deactivated by the [[en:rpd:lich_mob|Lich]] during boss fight mechanics
 +  * **Zapping:** When activated, performs a zap action that visually shows the skull targeting something
 +  * **Ranged Attack**: Runic Skulls attack from a distance using magical energy
 +  * **Summoned Minions**: They appear during the Lich boss fight to aid their master
 +  * **Fragile**: They have relatively low health and can be eliminated quickly
 +
 +==== Combat Mechanics ====
 +  * When a Runic Skull dies, it doesn't leave remains due to its special nature
 +  * Runic Skulls can be activated and deactivated by the Lich during boss fight mechanics
 +
 +==== Location ====
 +  * Primarily found in the [[en:rpd:necropolis_level|Necropolis Level]] during the [[en:rpd:lich_mob|Lich]] encounter
 +  * Part of the Lich's summoning mechanics
 +  * Can be found in the [[en:rpd:necropolis|Necropolis]] area of Remixed Dungeon
 +
 +==== Drops ====
 +  * Does not drop items when defeated
 +  * Usually don't drop items but contribute to defeating the [[en:rpd:lich_mob|Lich]]
 +  * Experience points for leveling up
 +
 +==== Tactics ====
 +  * Runic Skulls are primarily used by the [[en:rpd:lich_mob|Lich]] as part of boss mechanics rather than as independent enemies
 +  * They don't directly attack but may be involved in the [[en:rpd:lich_mob|Lich]]'s special abilities
 +  * Prioritize eliminating Runic Skulls as they can deal consistent magical damage
 +  * They are less resilient than the Lich, so focus fire can quickly eliminate them
 +  * Be aware they attack from range, so they can still pose a threat even when engaging the Lich directly
 +
 +==== Technical Details ====
 +  * **Java Class:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mobs/necropolis/RunicSkull.java|com.nyrds.pixeldungeon.mobs.necropolis.RunicSkull]]
 +  * **Inheritance:** Extends MultiKindMob class (internal implementation)
 +  * **Implementation:** Used specifically as components of the [[en:rpd:lich_mob|Lich]] boss fight
 +
 +==== Content Verification ====
 +  * Information source: Java class [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/RunicSkull.java|RunicSkull.java]]
 +  * Base class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Mob.java|Mob.java]]
 +  * String resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1633|RunicSkull_Name]], [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1634|RunicSkull_Gender]], [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1635|RunicSkull_Name_Objective]], [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1636|RunicSkull_Desc]]
 +
 +==== See Also ====
 +  * [[en:rpd:lich_mob|Lich]]
 +  * [[en:rpd:necropolis|Necropolis]]
 +  * [[en:rpd:enemies|Enemies]]
 +  * [[en:rpd:necromancy|Necromancy]]
 +  * [[en:rpd:undead_mobs|Undead Mobs]]
 +  * [[en:rpd:mobs|Mobs]]
 +  * [[en:rpd:bosses|Boss Enemies]]
 +
 +{{tag> rpd mobs necropolis lich}}}