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en:rpd:skeleton_key_item [2026/08/24 17:12] – wiki: fix broken rpd_ namespace links and ground skeleton key facts in code Boten:rpd:skeleton_key_item [2026/08/24 17:13] (current) – external edit 127.0.0.1
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 +====== Skeleton Key ======
  
 +{{ rpd:images:skeleton_key_item.png|Skeleton Key }}
 +
 +**Skeleton Key** is a special key item that unlocks locked depth exits (the stairs down behind a boss), allowing access to the next dungeon tier.
 +
 +==== Function ====
 +  * **Area Unlock**: Opens locked depth exits, such as the locked exit of the Prison boss level leading toward the [[en:rpd:halls|Demon Halls]]
 +  * **One-time Use**: Consumed when it unlocks an exit (see Unlock.java)
 +  * **Depth-bound**: Each key is bound to the depth where its owner was defeated
 +  * **Progression Item**: Essential for progressing past boss levels
 +
 +==== Acquisition ====
 +Every boss carries a Skeleton Key and drops it on death:
 +  * **[[en:rpd:tengu_mob|Tengu]]**: Dropped after defeating Tengu in the Prison; grants access toward the [[en:rpd:halls|Demon Halls]]
 +  * **Other bosses**: [[en:rpd:goo_mob|Goo]], [[en:rpd:dm300_mob|DM-300]], Gnoll King, Spider Queen, Lich, Yog's Eye and others also drop it
 +
 +==== Usage ====
 +  * **Unlocking Exits**: Used on a locked depth exit (the stairs behind a boss) to open the way down
 +  * **Consumed on Use**: The key is removed from the inventory when it unlocks an exit
 +  * **Access Gateway**: Required to progress deeper into the dungeon
 +
 +==== Strategy ====
 +  * **Essential Progression**: Without this key, the next dungeon tier remains inaccessible
 +  * **Timing**: Can be saved until ready for the challenging content ahead
 +  * **Backup**: It's a single-use key, so there's no backup if lost
 +  * **Priority**: Should be preserved for when you're ready to descend
 +
 +==== Technical Details ====
 +  * Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/keys/SkeletonKey.java|SkeletonKey.java]]
 +  * Key system: Part of the key and lock system for dungeon doors
 +  * Level transition: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/HallsLevel.java|HallsLevel.java]]
 +
 +==== Code References ====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/keys/SkeletonKey.java|SkeletonKey.java]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/HallsLevel.java|HallsLevel.java]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L2075-L2076|SkeletonKey strings]]
 +
 +==== See Also ====
 +  * [[en:rpd:tengu_mob|Tengu]] (source of the key)
 +  * [[en:rpd:halls|Demon Halls]]
 +  * [[en:rpd:keys|Keys]]
 +  * [[en:rpd:items|Items]]
 +
 +{{tag> rpd items keys progression }}
en/rpd/skeleton_key_item.txt · Last modified: by 127.0.0.1