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en:rpd:stealth_mechanics [2026/01/27 07:51] – Fix wiki pages for compliance with standards mikeen:rpd:stealth_mechanics [2026/01/27 07:52] (current) – external edit 127.0.0.1
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 +====== Stealth Mechanics ======
  
 +{{ rpd:images:potion_of_invisibility_item.png|Invisibility Potion }}
 +
 +==== Description ====
 +Stealth mechanics allow the player to avoid detection by enemies in various ways.
 +
 +==== Invisibility ====
 +  * **[[en:rpd:potion_of_invisibility_item|Potion of Invisibility]]** - Renders the player invisible
 +  * **[[en:rpd:invisibility_buff|Invisibility Buff]]** - Temporarily prevents enemy detection
 +  * **[[en:rpd:ring_of_shadows_item|Ring of Shadows]]** - Provides stealth bonuses
 +  * **[[en:rpd:magic_torch_spell|Magic Torch Spell]]** - Creates dark areas to hide in
 +
 +==== Detection Factors ====
 +  * **Line of Sight** - Most enemies detect players in direct sight
 +  * **Stealth Level** - Affects ability to remain undetected
 +  * **Equipment Weight** - Heavier equipment may increase noise
 +  * **Movement** - Moving through certain terrain makes noise
 +
 +==== Stealth-Enhancing Items ====
 +  * **[[en:rpd:ring_of_evasion_item|Ring of Evasion]]** - Improves stealth and detection avoidance
 +  * **[[en:rpd:ammo|Ammunition]]** - Some ammo types provide stealth benefits
 +  * **[[en:rpd:rogue_armor_item|Rogue Armor]]** - Armor that doesn't impede stealth
 +  * **[[en:rpd:shadow_mob|Shadow]]** - Entity associated with stealth mechanics
 +
 +==== Applications ====
 +  * **Avoiding Combat** - Bypassing enemies without fighting
 +  * **Surprise Attacks** - Getting first attack advantage
 +  * **Theft** - Stealing items from enemies or chests
 +  * **Escape** - Getting away from dangerous situations
 +
 +==== Strategy ====
 +  * **Situational Awareness** - Know what breaks stealth in different situations
 +  * **Timing** - Use stealth when most advantageous
 +  * **Equipment Planning** - Choose stealth-appropriate gear
 +  * **Movement** - Careful pathfinding to avoid detection
 +
 +==== Countering Detection ====
 +  * **Distance** - Stay out of enemy detection range
 +  * **Blocking** - Use walls and obstacles to block line of sight
 +  * **Timing** - Wait for enemies to move away before proceeding
 +  * **Diversion** - Use items to distract enemies
 +
 +==== See Also ====
 +  * [[en:rpd:invisibility_buff|Invisibility]]
 +  * [[en:rpd:buffs|Buffs]]
 +  * [[en:rpd:ai_behavior_mechanic|AI Behavior Mechanic]]
 +  * [[en:rpd:combat_mechanic|Combat Mechanic]]
 +
 +{{tag> rpd mechanics stealth }}
en/rpd/stealth_mechanics.txt · Last modified: by 127.0.0.1