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en:rpd:tactics [2026/01/04 05:37] – Auto-fix: Apply dokuwiki linter fixes mikeen:rpd:tactics [2026/01/04 05:41] (current) – external edit 127.0.0.1
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 +====== Tactics ======
  
 +{{ rpd:images:short_sword_item.png|Generic Tactics }}
 +
 +**Tactics** refers to the strategic approaches and methods used in combat and exploration in Remixed Dungeon. Players employ various tactics to maximize their efficiency and survivability throughout the dungeon.
 +
 +==== Combat Tactics ====
 +  * **Kiting:** Moving away after attacks to prevent retaliation
 +  * **Corner fighting:** Using level geometry to prevent multiple enemies
 +  * **Disengagement:** Moving away when health is low
 +  * **Corridor fighting:** Using narrow corridors to fight one enemy at a time
 +  * **Pre-identification:** Identifying items before critical use
 +  * **Resource management:** Efficient use of consumables like potions, scrolls, and food
 +
 +==== Exploration Tactics ====
 +  * **Safe pattern:** Opening doors carefully and listening for sounds
 +  * **Light management:** Using torches and light sources effectively
 +  * **Potion management:** Preserving important potions for boss fights
 +  * **Trap awareness:** Learning to identify and avoid or trigger traps safely
 +
 +==== Hero-Specific Tactics ====
 +Different hero classes require different tactical approaches:
 +  * **Warrior:** Focus on durability and direct combat
 +  * **Mage:** Ranged combat and magic usage
 +  * **Rogue:** Stealth and tactical positioning
 +  * **Huntress:** Ranged weapons and distance combat
 +  * **Elf:** Balanced use of ranged and melee
 +  * **Necromancer:** Managing minions and undead tactics
 +  * **Gnoll:** Unique mechanics and mob-friendly tactics
 +  * **Priest:** Support and utility-based tactics
 +  * **Doctor:** Medical-themed survival tactics
 +
 +==== Weapon-Specific Tactics ====
 +  * **Close Combat:** Tactics for melee weapons
 +  * **Ranged Combat:** Tactics for bows, wands, and other distance weapons
 +  * **Throwing Weapons:** Efficient use of ammunition and throwable items
 +
 +==== Level-Specific Tactics ====
 +Each dungeon level requires different tactical approaches:
 +  * **Sewers:** Managing weak enemies and conserving resources
 +  * **Prison:** Dealing with more dangerous enemies and special mechanics
 +  * **Caves:** Preparing for high HP enemies and ranged attacks
 +  * **City:** Strategic preparation for challenging encounters
 +  * **Halls:** Extreme caution tactics for difficult content
 +
 +===== See Also =====
 +  * [[en:rpd:combat|Combat]] - General combat mechanics
 +  * [[en:rpd:melee_combat_mechanic|Melee Combat]] - Close combat tactics
 +  * [[en:rpd:ranged_combat_mechanic|Ranged Combat]] - Distance combat tactics
 +  * [[en:rpd:hero_class|Hero Classes]] - Class-specific tactics
 +  * [[en:rpd:items|Items]] - Resource management tactics
 +
 +{{tag> rpd mechanics tactics strategy}}
en/rpd/tactics.txt · Last modified: by 127.0.0.1