en:rpd:townguard_npc
Differences
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| + | ====== Town Guard NPC ====== | ||
| + | |||
| + | {{ rpd: | ||
| + | |||
| + | ==== Description ==== | ||
| + | The Town Guard is a non-player character (NPC) found in the town area of Remixed Dungeon. These guards are static NPCs that provide flavor text when interacted with. | ||
| + | |||
| + | ==== Behavior ==== | ||
| + | * **Immobile**: | ||
| + | * **Dialogue**: | ||
| + | * **Static positioning**: | ||
| + | |||
| + | ==== Interaction ==== | ||
| + | When the player interacts with a Town Guard, the character will turn to face the player and display a dialogue window containing three possible messages: | ||
| + | |||
| + | * "Move along." | ||
| + | * " | ||
| + | * "You think there are too many guards in this town? Well, that's because this is the only town with a gigantic monster-infested dungeon, isn't it?" (Acknowledging the unusual security situation) | ||
| + | |||
| + | ==== Location ==== | ||
| + | * Found in the [[en: | ||
| + | * Also appears in the [[en: | ||
| + | * Positioned in fixed locations within town areas | ||
| + | |||
| + | ==== Implementation ==== | ||
| + | * Inherits from [[en: | ||
| + | * Uses string resources for dialogue messages | ||
| + | * Implemented as a simple dialogue display with no other functionality | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Town Guards are friendly NPCs that provide lore and flavor text | ||
| + | * They do not provide quests or items | ||
| + | * Simply interact to read their messages | ||
| + | |||
| + | ==== Source Code References ==== | ||
| + | * Java implementation: | ||
| + | * String resources: [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd npcs town guards}} | ||
