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en:rpd:wand_of_frost_item [2026/01/01 19:45] – namespace move Mikeen:rpd:wand_of_frost_item [2026/01/01 19:47] (current) – external edit 127.0.0.1
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 +====== Wand of Frost ======
  
 +{{ rpd:images:wand_of_frost_item.png|Wand of Frost }}
 +
 +**Note:** The Wand of Frost does not currently exist in the Remixed Dungeon codebase. This page documents the item as it may have existed in previous versions or as described in older documentation.
 +
 +==== Historical Item Overview ====
 +  * **Type:** Magic Wand (Historical)
 +  * **Damage Type:** Cold/Magic (Hypothetical)
 +  * **Effect:** Would deal damage and apply frost status effect to targets
 +  * **Charges:** Previously would start with 3 charges, increasing with upgrades
 +  * **Durability:** Previously had 200 uses per charge level
 +  * **Strength Requirement:** None (Hypothetical)
 +
 +==== Historical Special Effect ====
 +  * **Frost Application:** Previously each successful hit would apply frost to the target
 +  * **Frost Effect:** Frozen enemies were immobilized and took damage over time
 +  * **Damage Scaling:** Damage would increase with wand level
 +  * **Effectiveness:** Frost effect was stronger at higher wand levels
 +
 +==== Historical Mechanics ====
 +  * **Damage Range:** Hypothetically base damage of 2-8, scaling with level
 +  * **Charge Time:** Would use up 1 charge when fired
 +  * **Recharging:** Charges would slowly regenerate over time with the hero
 +  * **Accuracy:** Would have standard accuracy for wands
 +
 +==== Historical Acquisition ====
 +  * Found in [[en:rpd:shops|shops]] (Historical)
 +  * Dropped by certain [[en:rpd:mobs|enemies]] (Historical)
 +  * Found in [[en:rpd:chests_mechanic|chests]] and other containers (Historical)
 +
 +==== Strategy (Historical) ====
 +  * Excellent for crowd control with frost effect
 +  * Good against groups of enemies
 +  * Frost provided tactical advantages by immobilizing threats
 +  * Balanced reasonable damage with control effects
 +  * Particularly effective against enemies that rely on movement or mobility
 +
 +==== Upgrading (Historical) ====
 +  * **Damage:** Would increase with each upgrade
 +  * **Effectiveness:** Frost chance and duration would improve with level
 +  * **Charges:** Max charges would increase with upgrades
 +  * **Could have been upgraded** using [[en:rpd:scroll_of_upgrade_item|Scroll of Upgrade]]
 +
 +==== Related Items ====
 +  * [[en:rpd:wands|Wands]] - All wand types
 +  * [[en:rpd:potion_of_frost_item|Potion of Frost]] - Frost effect item
 +  * [[en:rpd:icecap|Icecap]] - Plant that provides frost effect
 +  * [[en:rpd:ring_of_frost_item|Ring of Frost]] - Frost-based ring
 +  * [[en:rpd:wand_of_slowness_item|Wand of Slowness]] - Alternative crowd control wand
 +  * [[en:rpd:wand_of_poison_item|Wand of Poison]] - Other status effect wand
 +
 +==== Historical Code Reference ====
 +The Wand of Frost was likely based on the base [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/wands/Wand.java|Wand.java]] implementation.
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Frost.java|Frost.java]] - Frost status effect
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/wands/Wand.java|Wand.java]] - Base wand implementation
 +
 +==== See Also ====
 +  * [[en:rpd:freezing|Freezing]] - Detailed frost mechanics
 +  * [[en:rpd:magic|Magic]] - Magic system overview
 +  * [[en:rpd:elemental_damage|Elemental Damage]] - Other elemental effects
 +  * [[en:rpd:wand_of_slowness_item|Wand of Slowness]] - Similar effect wand
 +  * [[en:rpd:wand_of_firebolt_item|Wand of Firebolt]] - Other elemental wand
 +
 +{{tag> rpd items wands magic frost cold obsolete historical}}
en/rpd/wand_of_frost_item.txt · Last modified: by 127.0.0.1