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en:rpd:wands [2026/01/01 19:45] – namespace move Mikeen:rpd:wands [2026/01/01 19:47] (current) – external edit 127.0.0.1
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 +====== Wands ======
  
 +Wands are magical items that channel energy for various effects in Remixed Dungeon.
 +
 +==== Description ====
 +Wands are magical implements that store and channel magical energy. Each wand type has a specific effect and requires charges to function. Charges slowly regenerate over time, allowing for repeated use.
 +
 +==== Base Properties ====
 +  * **Charges**: Each wand has limited charges that recharge over time
 +  * **Type**: Each wand produces different magical effects
 +  * **Zapping**: Used by targeting a location or enemy
 +  * **Upgrading**: Can be upgraded to increase power and capacity
 +
 +==== Wand Types ====
 +  * **Offensive Wands** - Deal damage to enemies
 +  * **Utility Wands** - Provide beneficial effects or environmental changes
 +  * **Defensive Wands** - Protect the hero or hinder enemies
 +
 +==== Common Mechanics ====
 +  * **Charging**: Wands slowly regenerate charges when not in use
 +  * **Zapping**: Direct the wand's power at a target or location
 +  * **Upgrading**: Increases damage, range, or other effects
 +  * **Cursing**: Some wands may be cursed and malfunction
 +
 +==== Code References ====
 +  * Wand Base Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/wands/Wand.java|Wand.java]] - Base implementation
 +  * Charge System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/wands/Wand.java#L50-L60|Charge mechanics]] - How wand charges work
 +  * Zapping System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/wands/Wand.java#L75-L90|Zapping mechanics]] - How wands are used
 +  * Item System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/Item.java|Item.java]] - General item mechanics
 +  * Sprite System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/sprites/ItemSpriteSheet.java|ItemSpriteSheet.java]] - Wand sprites
 +  * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml|strings_all.xml]] - All wand names and descriptions
 +
 +==== Common Wands ====
 +  * [[en:rpd:wand_of_magic_missile_item|Wand of Magic Missile]]
 +  * [[en:rpd:wand_of_lightning_item|Wand of Lightning]]
 +  * [[en:rpd:wand_of_disintegration_item|Wand of Disintegration]]
 +  * [[en:rpd:wand_of_fireblast_item|Wand of Fireblast]]
 +  * [[en:rpd:wand_of_cold_item|Wand of Cold]]
 +  * [[en:rpd:wand_of_poison_item|Wand of Poison]]
 +  * [[en:rpd:wand_of_teleportation_item|Wand of Teleportation]]
 +  * [[en:rpd:wand_of_slowness_item|Wand of Slowness]]
 +  * [[en:rpd:wand_of_regrowth_item|Wand of Regrowth]]
 +  * [[en:rpd:wand_of_transfusion_item|Wand of Transfusion]]
 +
 +==== See Also ====
 +  * [[en:rpd:items|Items]]
 +  * [[en:rpd:consumables|Consumables]]
 +  * [[en:rpd:zapping|Zapping]]
 +  * [[en:rpd:charges|Charges]]
 +
 +{{tag> rpd items wands magic }}