en:rpd:weapon
Differences
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| en:rpd:weapon [2026/01/01 19:45] – namespace move Mike | en:rpd:weapon [2026/01/01 19:47] (current) – external edit 127.0.0.1 | ||
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| + | ====== Weapon ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | In Remixed Dungeon, **weapons** are essential equipment items that allow the hero to fight enemies effectively. Weapons come in various types and have different stats and properties. | ||
| + | |||
| + | ==== Types of Weapons ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | ==== Weapon Properties ==== | ||
| + | * **Damage**: The minimum and maximum damage dealt per hit | ||
| + | * **Accuracy**: | ||
| + | * **Speed**: Affects how quickly the weapon is used in combat | ||
| + | * **Durability**: | ||
| + | * **Level**: Weapons can be upgraded to improve stats | ||
| + | |||
| + | ==== Weapon Categories ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | ==== Special Properties ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Choose weapons that complement your hero class and playstyle | ||
| + | * Consider upgrading either damage or accuracy first | ||
| + | * Balance weapon speed with your armor' | ||
| + | * Different weapons synergize with different [[en: | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * **Base class**: [[https:// | ||
| + | * **Implementation**: | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd items weapons mechanics combat}} | ||
en/rpd/weapon.txt · Last modified: by 127.0.0.1
