User Tools

Site Tools


en:rpd:wind_gust_spell

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

en:rpd:wind_gust_spell [2026/01/01 19:45] – namespace move Mikeen:rpd:wind_gust_spell [2026/01/01 19:47] (current) – external edit 127.0.0.1
Line 1: Line 1:
 +====== Wind Gust Spell ======
 +
 +{{ rpd:images:wind_gust_spell.png|Wind Gust Spell }}
 +
 +**Wind Gust** is an [[en:rpd:elemental_spell_affinity|Elemental]] affinity spell in Remixed Pixel Dungeon that creates a gust of wind to push enemies back.
 +
 +==== Description ====
 +Wind Gust creates a gust of wind that pushes enemies back. If an enemy is pushed into an obstacle, they may take damage. This spell has a range that increases with the caster's skill level (distance of skillLevel + 1 up to the target).
 +
 +==== Stats ====
 +  * **Magic Affinity:** [[en:rpd:elemental_spell_affinity|Elemental]]
 +  * **Targeting:** Cell
 +  * **Level:** 1
 +  * **Mana Cost:** 1
 +  * **Range:** Skill level + 2 (up to Ballistica distance)
 +
 +==== Effects ====
 +  * Pushes enemies back from the caster
 +  * Deals damage if pushed enemy hits an obstacle (caster's skill level × 2)
 +  * Creates visual wind particle effects (5 + caster's skill level × 2 particles)
 +  * Has a range that increases with the caster's skill level
 +  * Pushes all enemies in the line of effect toward the target location
 +
 +==== Usage ====
 +The Wind Gust spell can be used for:
 +  * Pushing enemies away from dangerous situations
 +  * Creating distance between the player and aggressive enemies
 +  * Forcing enemies into traps, walls, or other hazards
 +  * Crowd control when facing multiple enemies
 +  * Activating distant switches or objects
 +  * Breaking up enemy formations
 +
 +==== Classes ====
 +Classes that can use this spell include:
 +  * Classes with [[en:rpd:elemental_spell_affinity|Elemental]] affinity
 +  * [[en:rpd:mage_class|Mage]] (naturally has [[en:rpd:elemental_spell_affinity|Elemental]] affinity)
 +  * Other classes that gain access through special means
 +
 +==== Strategy ====
 +How to effectively use the Wind Gust spell:
 +  * Use near walls or chasms to deal damage to enemies when they're pushed back
 +  * Effective for escape when surrounded by enemies
 +  * Works well for separating strong enemies from weaker ones
 +  * Useful in corridors where enemies can be pushed into each other
 +  * Can be used to clear projectiles or items out of the way
 +  * Good for maintaining distance with melee enemies
 +
 +==== Code References ====
 +  * Java Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/spells/WindGust.java|WindGust.java]]
 +  * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L14-L15|WindGust strings]]
 +
 +==== Content Verification ====
 +  * Information source: Java Class in Remixed Dungeon codebase
 +  * Stats verified: Yes, extracted directly from spell class properties
 +  * Effect descriptions: Generated from code analysis and string resources
 +  * Last updated: Based on WindGust.java
 +
 +==== See Also ====
 +  * [[en:rpd:spells|Spells]]
 +  * [[en:rpd:spell_affinities|Spell Affinities]]
 +
 +{{tag> rpd spells elemental }}
  
en/rpd/wind_gust_spell.txt · Last modified: by 127.0.0.1