en:rpd:wind_gust_spell
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| + | ====== Wind Gust Spell ====== | ||
| + | |||
| + | {{ rpd: | ||
| + | |||
| + | **Wind Gust** is an [[en: | ||
| + | |||
| + | ==== Description ==== | ||
| + | Wind Gust creates a gust of wind that pushes enemies back. If an enemy is pushed into an obstacle, they may take damage. This spell has a range that increases with the caster' | ||
| + | |||
| + | ==== Stats ==== | ||
| + | * **Magic Affinity:** [[en: | ||
| + | * **Targeting: | ||
| + | * **Level:** 1 | ||
| + | * **Mana Cost:** 1 | ||
| + | * **Range:** Skill level + 2 (up to Ballistica distance) | ||
| + | |||
| + | ==== Effects ==== | ||
| + | * Pushes enemies back from the caster | ||
| + | * Deals damage if pushed enemy hits an obstacle (caster' | ||
| + | * Creates visual wind particle effects (5 + caster' | ||
| + | * Has a range that increases with the caster' | ||
| + | * Pushes all enemies in the line of effect toward the target location | ||
| + | |||
| + | ==== Usage ==== | ||
| + | The Wind Gust spell can be used for: | ||
| + | * Pushing enemies away from dangerous situations | ||
| + | * Creating distance between the player and aggressive enemies | ||
| + | * Forcing enemies into traps, walls, or other hazards | ||
| + | * Crowd control when facing multiple enemies | ||
| + | * Activating distant switches or objects | ||
| + | * Breaking up enemy formations | ||
| + | |||
| + | ==== Classes ==== | ||
| + | Classes that can use this spell include: | ||
| + | * Classes with [[en: | ||
| + | * [[en: | ||
| + | * Other classes that gain access through special means | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | How to effectively use the Wind Gust spell: | ||
| + | * Use near walls or chasms to deal damage to enemies when they' | ||
| + | * Effective for escape when surrounded by enemies | ||
| + | * Works well for separating strong enemies from weaker ones | ||
| + | * Useful in corridors where enemies can be pushed into each other | ||
| + | * Can be used to clear projectiles or items out of the way | ||
| + | * Good for maintaining distance with melee enemies | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * Java Implementation: | ||
| + | * String Resources: [[https:// | ||
| + | |||
| + | ==== Content Verification ==== | ||
| + | * Information source: Java Class in Remixed Dungeon codebase | ||
| + | * Stats verified: Yes, extracted directly from spell class properties | ||
| + | * Effect descriptions: | ||
| + | * Last updated: Based on WindGust.java | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd spells elemental }} | ||
