en:rpd:yog_mob
Differences
This shows you the differences between two versions of the page.
| en:rpd:yog_mob [2026/01/02 22:21] – Add Yog mob page mike | en:rpd:yog_mob [2026/01/02 22:28] (current) – external edit 127.0.0.1 | ||
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| + | ====== Yog ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | Yog is the final boss of the dungeon, found in the Demon Halls. He is an ancient god of rage and bloodshed who is bound to the Demon Halls by ancient magic. | ||
| + | |||
| + | ==== Basic Stats ==== | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | |||
| + | ==== Special Abilities ==== | ||
| + | * **Spawn Minions:** Regularly summons Rotting Fist and Burning Fist minions during combat | ||
| + | * **Blessed Buff:** Periodically applies the [[en: | ||
| + | * **Dispel Magic:** Casts magic dispel that removes all hero buffs | ||
| + | * **Mind Blast:** Uses mind blast attack that deals damage based on the hero's current MP | ||
| + | * **High Resistance: | ||
| + | * **Multi-phase Combat:** Battle progresses through multiple phases with changing mechanics | ||
| + | |||
| + | ==== Combat Mechanics ==== | ||
| + | * **Minion Management: | ||
| + | * **Buff Clearing:** Dispel magic will remove all hero buffs | ||
| + | * **MP-based Damage:** Mind blast damage is based on hero's MP, making high-mana builds risky | ||
| + | * **Phase Changes:** Combat mechanics change as Yog's health decreases | ||
| + | * **Regeneration: | ||
| + | * **Area Attacks:** Uses attacks that affect multiple tiles | ||
| + | |||
| + | ==== Drops ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * **Rare Items:** May drop unique items from all previous floors | ||
| + | |||
| + | ==== Location ==== | ||
| + | * Found in the [[en: | ||
| + | |||
| + | ==== Description ==== | ||
| + | Yog, the Lord of the Dead, is the final challenge for heroes brave enough to face the deepest levels of the dungeon. | ||
| + | |||
| + | ==== Preparation ==== | ||
| + | * **Equipment: | ||
| + | * **Consumables: | ||
| + | * **Strategy: | ||
| + | * **MP Management: | ||
| + | * **Buff Strategy:** Plan for frequent buff recreation due to dispel magic | ||
| + | |||
| + | ==== Tactics ==== | ||
| + | * Focus on eliminating summoned minions to prevent being overwhelmed | ||
| + | * Maintain distance when possible to avoid physical attacks | ||
| + | * Time buff consumption strategically around dispel magic | ||
| + | * Be prepared to change tactics as the fight progresses through phases | ||
| + | * Bring [[en: | ||
| + | * Expect the fight to take many turns with complex mechanics | ||
| + | |||
| + | ==== Quotes ==== | ||
| + | * Yog does not have specific quotes but uses various spell effects during combat | ||
| + | |||
| + | ==== Content Verification ==== | ||
| + | * Java Class: [[https:// | ||
| + | * Entity Kind: Yog (returns simple class name via getEntityKind()) | ||
| + | * Stats verification: | ||
| + | * Effect descriptions: | ||
| + | * String resources: [[https:// | ||
| + | * Russian string resources: [[https:// | ||
| + | * Sprite configuration: | ||
| + | * Minion classes: [[https:// | ||
| + | * Rotting Fist: [[https:// | ||
| + | * Burning Fist: [[https:// | ||
| + | * Mind blast implementation: | ||
| + | * Dispel magic: [[https:// | ||
| + | * Minion spawning: [[https:// | ||
| + | * Buff mechanics: [[https:// | ||
| + | * Level generation: [[https:// | ||
| + | * Amulet drop logic: [[https:// | ||
| + | * Badge validation: [[https:// | ||
| + | * Battle music: [[https:// | ||
| + | * AI behavior: [[https:// | ||
| + | * Health formula: [[https:// | ||
| + | * Attack formulas: [[https:// | ||
| + | * Last updated: January 2, 2026 | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd mobs boss final_boss demon_halls }} | ||
en/rpd/yog_mob.txt · Last modified: by 127.0.0.1
