en:rpd:zapping
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| + | ====== Zapping ====== | ||
| + | Zapping is the action of using wands and other charged items to produce magical effects in Remixed Dungeon. | ||
| + | |||
| + | ==== Description ==== | ||
| + | Zapping refers to the act of using a wand or other magical implement to direct its power toward a specific target or location. This action consumes charges and produces the wand's specific magical effect. | ||
| + | |||
| + | ==== Zapping Mechanics ==== | ||
| + | * **Targeting**: | ||
| + | * **Charge Consumption**: | ||
| + | * **Effect Application**: | ||
| + | * **Range**: Determined by Ballistica.cast() with directional property (typically limited range) | ||
| + | * **Time Cost**: Takes 1 turn of time (TIME_TO_ZAP = 1f) | ||
| + | * **Animation**: | ||
| + | |||
| + | ==== Zapping Considerations ==== | ||
| + | * **Accuracy**: | ||
| + | * **Collateral Effects**: Some wand effects may affect nearby creatures, depend on specific onZap implementation | ||
| + | * **Enemy Response**: Using magic does not specifically attract enemies, but may cause effects that do | ||
| + | * **Tactical Positioning**: | ||
| + | |||
| + | ==== Zapping Behavior ==== | ||
| + | * **Failure**: | ||
| + | * **Invisibility**: | ||
| + | * **Identification**: | ||
| + | * **Quick Slot**: Refreshes the quick slot display after use (QuickSlot.refresh(getOwner())) | ||
| + | |||
| + | ==== Zapping Tips ==== | ||
| + | * **Aiming**: Consider splash effects when targeting near allies (specific to certain wands) | ||
| + | * **Conservation**: | ||
| + | * **Timing**: Zapping during combat should factor in enemy retaliation (takes 1 turn) | ||
| + | * **Safety**: Be aware of line-of-sight requirements for targeting | ||
| + | * **Charging**: | ||
| + | |||
| + | ==== Content Verification ==== | ||
| + | * Information source: Java Class [[https:// | ||
| + | * Zapping mechanics verified against wandUsed(), wandEffect(), | ||
| + | * Charge consumption and timing extracted directly from the Wand class implementation | ||
| + | * Last updated: Based on Remixed Dungeon source code analysis | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * Zapping System: [[https:// | ||
| + | * Targeting: [[https:// | ||
| + | * Effect Application: | ||
| + | * Charge Consumption: | ||
| + | * Actor System: [[https:// | ||
| + | * String Resources: [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd mechanics zapping wands magic }} | ||
en/rpd/zapping.txt · Last modified: by 127.0.0.1
