mr:bandit_mob
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| mr:bandit_mob [2026/10/12 03:28] – Wiki maintenance: fix mr pages, create nl stun_buff, update links Wiki Maintenance | mr:bandit_mob [2026/10/12 03:29] (current) – external edit 127.0.0.1 | ||
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| + | ====== Bandit Mob ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | ===== Entity Information ===== | ||
| + | * **Entity Kind**: Bandit | ||
| + | * **Class**: com.watabou.pixeldungeon.actors.mobs.Bandit | ||
| + | * **Entity Type**: mob | ||
| + | * **Parent Class**: com.watabou.pixeldungeon.actors.mobs.Thief | ||
| + | |||
| + | ===== Code References ===== | ||
| + | * **JSON Config**: [[https:// | ||
| + | * **Lua Script**: [[https:// | ||
| + | * **Mob Factory**: [[https:// | ||
| + | * **Parent Class (Thief)**: Implemented via parent Thief mechanics in JSON/Lua | ||
| + | |||
| + | ===== Configuration Files ===== | ||
| + | * **JSON Config**: mobsDesc/ | ||
| + | * **Lua Script**: scripts/ | ||
| + | |||
| + | ===== String Resources ===== | ||
| + | * **Name**: @string/ | ||
| + | * **Description**: | ||
| + | * **Gender**: @string/ | ||
| + | |||
| + | ===== Implementation Details ===== | ||
| + | * **HP**: 20 (mobsDesc/ | ||
| + | * **Defense Skill**: 12 (JSON) | ||
| + | * **Attack Skill**: 12 (JSON) | ||
| + | * **Damage**: 1-7 (JSON) | ||
| + | * **DR (Damage Reduction)**: | ||
| + | * **Exp for Kill**: 5 (JSON) | ||
| + | * **Max Level**: 10 (JSON) | ||
| + | * **Attack Delay**: 0.5 (JSON) | ||
| + | |||
| + | ===== Special Abilities ===== | ||
| + | * **Steal Effect**: When attacking, if successfully steal() is triggered, the Bandit flees and inflicts Blindness for 5-12 turns | ||
| + | * **Fleeing**: | ||
| + | * **Drop on Defense**: When in flee state and attacked, drops Gold | ||
| + | * **Loot**: Has 0.01f chance to drop Ring of Haggler (from parent Thief class) | ||
| + | |||
| + | ===== Game Mechanics ===== | ||
| + | * Inherits all Thief mechanics and behaviors | ||
| + | * When stealing from player, causes Blindness to the player character | ||
| + | * Carries a random non-equipped item that can be stolen by player | ||
| + | * Uses ThiefFleeing AI state after attempting to steal | ||
| + | |||
| + | {{tag> rpd mobs bandit thief }} | ||
mr/bandit_mob.txt · Last modified: by 127.0.0.1
