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mr:health_buff [2025/12/23 13:07] – Update wiki pages with accurate information and fix broken links mikemr:health_buff [2025/12/23 13:08] (current) – external edit 127.0.0.1
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 +====== Health Buff - Code References ======
 +
 +===== Java Classes =====
 +This entity does not appear to be a specific buff in the game. The term "health" might refer to general health mechanics.
 +  * Health mechanics are implemented in [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/Char.java|Char.java]] with methods like hp(), ht() for current and max health
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/Hero.java|Hero.java]] contains hero-specific health mechanics
 +
 +===== JSON Configuration =====
 +No specific JSON configuration exists for health as a buff.
 +
 +===== String Resources =====
 +No specific health buff strings exist in the resources, but general health-related strings may be found in:
 +''<code xml>''
 +<string name="Health_Bar">Health</string>
 +''</code>''
 +
 +===== Lua Scripts =====
 +This entity is not implemented as a specific buff in Lua.
 +
 +===== Related Entities =====
 +  * [[mr:healing_spell|Healing Spell]] - Increases health
 +  * [[mr:potion_of_healing_item|Potion of Healing Item]] - Restores health
 +  * [[mr:health_dart_item|Health Dart Item]] - Health-related item
  
mr/health_buff.txt · Last modified: (external edit)