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mr:ignite_spell [2026/02/10 18:39] – Fix broken links in wiki pages and translate town_shop_level to English mikemr:ignite_spell [2026/02/17 21:01] (current) – external edit 127.0.0.1
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 +====== ignite_spell - Code References ======
  
 +{{ rpd:images:ignite_spell.png|Ignite Spell Icon }}
 +
 +===== Java Classes =====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/spells/Ignite.java|Ignite.java]] - Main spell implementation
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/spells/Spell.java|Spell.java]] - Base spell class
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/spells/SpellHelper.java|SpellHelper.java]] - Spell helper utilities
 +
 +===== JSON Configuration =====
 +This entity is implemented in Java, no JSON configuration exists
 +
 +===== String Resources =====
 +<code xml>
 +<string name="Ignite_Name">Ignite</string>
 +<string name="Ignite_Info">Creates a burst of flames at the target location</string>
 +</code>
 +
 +===== Lua Scripts =====
 +This entity is implemented in Java, no Lua script exists
 +
 +===== Implementation Details =====
 +  * **Package**: com.nyrds.pixeldungeon.mechanics.spells
 +  * **Targeting Type**: TARGET_CELL (targets a specific cell)
 +  * **Magic Affinity**: ELEMENTAL
 +  * **Spell Level**: 2
 +  * **Image ID**: 1
 +  * **Spell Cost**: 2 magic points
 +  * **Texture**: spellsIcons/elemental.png
 +
 +===== Effects =====
 +  * Creates flame particles at target location
 +  * Spawns Fire blob (5 strength) at target cell
 +  * Uses Ballistica for targeting validation
 +
 +===== Related mr Entities =====
 +  * [[mr:spell|Spell (Base Class)]]
 +  * [[mr:fire_blob|Fire Blob]]
 +  * [[mr:elemental_affinity|Elemental Affinity]]